-/* Copyright (c) 2009-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2009-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#ifndef SIMGRID_SIMIX_UNIX_CONTEXT_HPP
-#define SIMGRID_SIMIX_UNIX_CONTEXT_HPP
+#ifndef SIMGRID_KERNEL_CONTEXT_UNIX_CONTEXT_HPP
+#define SIMGRID_KERNEL_CONTEXT_UNIX_CONTEXT_HPP
#include <ucontext.h> /* context relative declarations */
#include <functional>
#include <vector>
+#include "src/xbt/parmap.hpp"
#include <simgrid/simix.hpp>
-#include <xbt/parmap.hpp>
#include "src/internal_config.h"
#include "src/kernel/context/ContextSwapped.hpp"
-namespace simgrid {
-namespace kernel {
-namespace context {
+namespace simgrid::kernel::context {
class UContext : public SwappedContext {
public:
UContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory);
- void swap_into(SwappedContext* to) override;
-
private:
- ucontext_t uc_; /* the ucontext that executes the code */
+ ucontext_t uc_{}; /* the ucontext that executes the code */
+
+ void swap_into_for_real(SwappedContext* to) override;
};
class UContextFactory : public SwappedContextFactory {
public:
- Context* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
+ UContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
};
-} // namespace context
-} // namespace kernel
-} // namespace simgrid
+} // namespace simgrid::kernel::context
#endif