-/* Copyright (c) 2009-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2009-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/* \file ThreadContext.hpp Context switching with native threads */
-#ifndef SIMGRID_SIMIX_THREAD_CONTEXT_HPP
-#define SIMGRID_SIMIX_THREAD_CONTEXT_HPP
+#ifndef SIMGRID_KERNEL_CONTEXT_THREAD_CONTEXT_HPP
+#define SIMGRID_KERNEL_CONTEXT_THREAD_CONTEXT_HPP
#include "simgrid/simix.hpp"
#include "src/kernel/context/Context.hpp"
ThreadContext(const ThreadContext&) = delete;
ThreadContext& operator=(const ThreadContext&) = delete;
~ThreadContext() override;
- void stop() override;
+ XBT_ATTRIB_NORETURN void stop() override;
void suspend() override;
void attach_start() override;
void attach_stop() override;
- bool is_maestro() const { return is_maestro_; }
void release(); // unblock context's start()
void wait(); // wait for context's yield()
xbt::OsSemaphore begin_{0};
/** Semaphore used to schedule/unschedule (not needed when the maestro is in main, but harmless then) */
xbt::OsSemaphore end_{0};
- bool is_maestro_;
void start(); // match a call to release()
void yield(); // match a call to yield()
}
private:
- bool parallel_;
-
ThreadContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro);
};
} // namespace context