* such transitions such that `pending_transitions_[i]` represents
* the variation of the transition with `times_considered = i`.
*
- * TODO: If only a subset of transitions of an actor that can
+ * @note: If only a subset of transitions of an actor that can
* take multiple transitions in some state are truly enabled,
* we would instead need to map `times_considered` to a transition,
* as the map is currently implicit in the ordering of the transitions
* This means there may be a way to store the list once and apply differences
* rather than repeating elements frequently.
*/
- std::vector<std::unique_ptr<Transition>> pending_transitions_;
+ std::vector<std::shared_ptr<Transition>> pending_transitions_;
/* Possible exploration status of an actor transition in a state.
* Either the checker did not consider the transition, or it was considered and still to do, or considered and
public:
ActorState(aid_t aid, bool enabled, unsigned int max_consider) : ActorState(aid, enabled, max_consider, {}) {}
- ActorState(aid_t aid, bool enabled, unsigned int max_consider, std::vector<std::unique_ptr<Transition>> transitions)
+ ActorState(aid_t aid, bool enabled, unsigned int max_consider, std::vector<std::shared_ptr<Transition>> transitions)
: pending_transitions_(std::move(transitions)), aid_(aid), max_consider_(max_consider), enabled_(enabled)
{
}
unsigned int do_consider()
{
if (max_consider_ <= times_considered_ + 1)
- set_done();
+ mark_done();
return times_considered_++;
}
unsigned int get_times_considered() const { return times_considered_; }
this->state_ = InterleavingType::todo;
this->times_considered_ = 0;
}
- void set_done() { this->state_ = InterleavingType::done; }
+ void mark_done() { this->state_ = InterleavingType::done; }
- inline Transition* get_transition(unsigned times_considered)
+ inline Transition* get_transition(unsigned times_considered) const
{
xbt_assert(times_considered < this->pending_transitions_.size(),
"Actor %ld does not have a state available transition with `times_considered = %u`,\n"
aid_, times_considered);
this->pending_transitions_[times_considered] = std::move(t);
}
+
+ const std::vector<std::shared_ptr<Transition>>& get_enabled_transitions() const
+ {
+ return this->pending_transitions_;
+ };
};
} // namespace simgrid::mc