+Main user-visible changes:
+ - The SimDag API for the simulation of the scheduling of Directed Acyclic
+ Graphs has been dropped. It was marked as deprecated for a couple of years.
+ We finally complete the implementation of what has been called SimDag++
+ internally, i.e., porting the different features of SimDag on top of S4U.
+ The new way to simulate the execution of dependent activities directly by
+ maestro (without any other actor) is details in the examples/cpp/dag-* series
+ of examples.
+ - The removal of SimDag led us to also remove the export to Jedule files that
+ was tightly coupled to SimDag. The instrumentation of DAG simulation is still
+ possible through the regular instrumentation API based on the Paje format.
+ - We also dropped the old and clumsy Lua bindings to create platforms in a
+ programmatic way. It can be done in C++ in a much cleaner way now, which
+ motivates this suppression.
+
+S4U:
+ - Introduce on_X_cb() functions for all signals, to attach a new
+ callback to the signal X. The signal variables are now hidden and
+ only these functions should be used.
+ Rationale: this enables the usual deprecation schema where functions
+ remain for 4 releases if we need to modify the signals, while the
+ current code with the signal variables directly visible prevents any
+ smooth transition.
+ - New function: Engine::run_until(date), to split the simulation.
+ - New signal: Activity::on_veto, to detect when an activity fails to start.
+ - New function: Engine::track_vetoed_activities() to interrupt run()
+ when an activity fails to start, and to keep track of such activities.
+ Please see the corresponding example for more info.
+