/** @brief Retrieve the netzone of the given name (or nullptr if not found) */
simgrid::s4u::NetZone* getNetzoneByNameOrNull(const char* name);
+ /** @brief Retrieves all netzones of the same type than the subtype of the whereto vector */
+ template <class T> void getNetzoneByType(std::vector<T*> * whereto);
+
/** @brief Retrieve the netcard of the given name (or nullptr if not found) */
simgrid::kernel::routing::NetPoint* getNetpointByNameOrNull(std::string name);
void getNetpointList(std::vector<simgrid::kernel::routing::NetPoint*> * list);
/** Callback fired when the platform is created (ie, the xml file parsed),
* right before the actual simulation starts. */
-extern XBT_PRIVATE xbt::signal<void()> onPlatformCreated;
+extern XBT_PUBLIC(xbt::signal<void()>) onPlatformCreated;
/** Callback fired when the main simulation loop ends, just before MSG_run (or similar) ends */
-extern XBT_PRIVATE xbt::signal<void()> onSimulationEnd;
+extern XBT_PUBLIC(xbt::signal<void()>) onSimulationEnd;
/** Callback fired when the time jumps into the future */
-extern XBT_PRIVATE xbt::signal<void(double)> onTimeAdvance;
+extern XBT_PUBLIC(xbt::signal<void(double)>) onTimeAdvance;
/** Callback fired when the time cannot jump because of inter-actors deadlock */
-extern XBT_PRIVATE xbt::signal<void(void)> onDeadlock;
+extern XBT_PUBLIC(xbt::signal<void(void)>) onDeadlock;
}
} // namespace simgrid::s4u