-/* Copyright (c) 2009-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2009-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/* \file ThreadContext.hpp Context switching with native threads */
-#ifndef SIMGRID_SIMIX_THREAD_CONTEXT_HPP
-#define SIMGRID_SIMIX_THREAD_CONTEXT_HPP
+#ifndef SIMGRID_KERNEL_CONTEXT_THREAD_CONTEXT_HPP
+#define SIMGRID_KERNEL_CONTEXT_THREAD_CONTEXT_HPP
#include "simgrid/simix.hpp"
#include "src/kernel/context/Context.hpp"
class XBT_PUBLIC ThreadContext : public AttachContext {
public:
- ThreadContext(std::function<void()> code, smx_actor_t actor, bool maestro);
+ ThreadContext(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro);
+ ThreadContext(const ThreadContext&) = delete;
+ ThreadContext& operator=(const ThreadContext&) = delete;
~ThreadContext() override;
- void stop() override;
+ XBT_ATTRIB_NORETURN void stop() override;
void suspend() override;
void attach_start() override;
void attach_stop() override;
- bool is_maestro() const { return is_maestro_; }
void release(); // unblock context's start()
void wait(); // wait for context's yield()
xbt::OsSemaphore begin_{0};
/** Semaphore used to schedule/unschedule (not needed when the maestro is in main, but harmless then) */
xbt::OsSemaphore end_{0};
- bool is_maestro_;
void start(); // match a call to release()
void yield(); // match a call to yield()
virtual void yield_hook() { /* empty placeholder, called before yield(). Used in parallel mode */}
virtual void stop_hook() { /* empty placeholder, called at stop(). Used in Java */}
- static void* wrapper(void *param);
+ static void wrapper(ThreadContext* context);
};
class XBT_PUBLIC SerialThreadContext : public ThreadContext {
public:
- SerialThreadContext(std::function<void()> code, smx_actor_t actor, bool maestro)
+ SerialThreadContext(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro)
: ThreadContext(std::move(code), actor, maestro)
{
}
class ParallelThreadContext : public ThreadContext {
public:
- ParallelThreadContext(std::function<void()> code, smx_actor_t actor, bool maestro)
+ ParallelThreadContext(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro)
: ThreadContext(std::move(code), actor, maestro)
{
}
class ThreadContextFactory : public ContextFactory {
public:
ThreadContextFactory();
+ ThreadContextFactory(const ThreadContextFactory&) = delete;
+ ThreadContextFactory& operator=(const ThreadContextFactory&) = delete;
~ThreadContextFactory() override;
- ThreadContext* create_context(std::function<void()> code, smx_actor_t actor) override
+ ThreadContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override
{
bool maestro = not code;
return create_context(std::move(code), actor, maestro);
void run_all() override;
// Optional methods:
- ThreadContext* attach(smx_actor_t actor) override { return create_context(std::function<void()>(), actor, false); }
- ThreadContext* create_maestro(std::function<void()> code, smx_actor_t actor) override
+ ThreadContext* attach(actor::ActorImpl* actor) override
+ {
+ return create_context(std::function<void()>(), actor, false);
+ }
+ ThreadContext* create_maestro(std::function<void()>&& code, actor::ActorImpl* actor) override
{
return create_context(std::move(code), actor, true);
}
private:
- bool parallel_;
-
- ThreadContext* create_context(std::function<void()> code, smx_actor_t actor, bool maestro);
+ ThreadContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor, bool maestro);
};
-}}} // namespace
+} // namespace context
+} // namespace kernel
+} // namespace simgrid
#endif