/* This is always part of SG, never of RL. Content: */
/* - a bunch of stub functions of the thread related function that we need */
-/* to add to the lib to please the linker when using ucontextes. */
+/* to add to the lib to please the linker when using ucontexts. */
/* - a bunch of stub functions of the java related function when we don't */
/* compile java bindings. */
/* In RL, java is useless, and threads are always part of the picture, */
/* ucontext never */
-/* Copyright (c) 2007, 2008, 2009, 2010. The SimGrid Team.
+/* Copyright (c) 2007-2010, 2013. The SimGrid Team.
* All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
#ifndef CONTEXT_THREADS
#ifndef WIN32
-
+#ifdef HAVE_PTHREAD_H
/* xbt_threads is loaded in libsimgrid when they are used to implement the xbt_context.
* The decision (and the loading) is made in xbt/context.c.
*/
xbt_os_thread_t xbt_os_thread_create(const char *name,
pvoid_f_pvoid_t start_routine,
- void *param)
+ void *param, void *data)
{
xbt_backtrace_display_current();
xbt_die
("No pthread in SG when compiled against the ucontext (xbt_os_thread_exit)");
}
+void xbt_os_thread_detach(xbt_os_thread_t worker)
+{
+ xbt_backtrace_display_current();
+ xbt_die
+ ("No pthread in SG when compiled against the ucontext (xbt_os_thread_exit)");
+}
+
xbt_os_thread_t xbt_os_thread_self(void)
{
xbt_backtrace_display_current();
}
#endif
#endif
+#endif