namespace simgrid {
namespace s4u {
+/** @brief Blocks the calling actor until the mutex can be obtained */
void Mutex::lock()
{
simcall_mutex_lock(mutex_);
}
+/** @brief Release the ownership of the mutex, unleashing a blocked actor (if any)
+ *
+ * Will fail if the calling actor does not own the mutex.
+ */
void Mutex::unlock()
{
simcall_mutex_unlock(mutex_);
}
+/** @brief Acquire the mutex if it's free, and return false (without blocking) if not */
bool Mutex::try_lock()
{
return simcall_mutex_trylock(mutex_);
}
+/** @brief Create a new mutex
+ *
+ * See @ref s4u_raii.
+ */
MutexPtr Mutex::createMutex()
{
smx_mutex_t mutex = simcall_mutex_init();