Even very long simulations will preserve your memory: our testsuite
stresses SimGrid for over 45mn on fast machines, and there is only
- one single known leak, of about 4kb.
+ one single known leak, of about 4kb.
S4U
XBT
- Bring back run-time option --cfg=exception/cutpath to remove exception
backtraces.
+ - Removed unused functions:
+ - xbt/str.h: xbt_str_split_str(), xbt_str_subst(), xbt_str_ltrim(),
+ xbt_str_rtrim(), xbt_str_trim().
+ - xbt/xbt_os_thread.h: xbt_os_thread_cancel(), xbt_os_thread_detach().
Misc
- - Removed header files obsolete since SimGrid 3.12:
+ - Removed header files obsolete since SimGrid 3.12:
msg/datatypes.h, msg/msg.h, simdag/datatypes.h, simdag/simdag.h.
- Fix many bugs:
- #3: SD_exit should be made optional
- #120: Memory leak when the processes are forcefully killed
- #159: Threading test regression in Actor refcounting
- - #170: simgrid::s4u::Comm::wait_any() returns too many comms
- - #185: simgrid::s4u::Engine::instance()->shutdown() segfaults
+ - #170: simgrid::s4u::Comm::wait_any() returns too many comms
+ - #185: simgrid::s4u::Engine::instance()->shutdown() segfaults
- #186: Actor::killAll() segfaults if some process is blocked on wait()
- - #191: VM migration and pstate
+ - #191: VM migration and pstate
- #192: Updating the energy consumptions of all hosts crashes with VMs
- #195: All actors have PID=0 in the logs
- #204: Sometimes segfault with thread contexts and mmap privatization
- - #222: Actor::kill() doesn't really kill and segfaults
+ - #222: Actor::kill() doesn't really kill and segfaults
+ - #225: Actor::kill() doesn't really kill when victims are doing a join()
SimGrid (3.16) Released June 22. 2017.