+ /** \static @brief Add a callback fired when a new Link is created */
+ static void on_creation_cb(const std::function<void(Link&)>& cb) { on_creation.connect(cb); }
+ /** \static @brief Add a callback fired when any Link is turned on or off */
+ static void on_onoff_cb(const std::function<void(Link const&)>& cb)
+ {
+ on_onoff.connect(cb);
+ }
+ /** @brief Add a callback fired when this specific Link is turned on or off */
+ void on_this_onoff_cb(const std::function<void(Link const&)>& cb)
+ {
+ on_this_onoff.connect(cb);
+ }
+ /** \static @brief Add a callback fired when the bandwidth of any Link changes */
+ static void on_bandwidth_change_cb(const std::function<void(Link const&)>& cb) { on_bandwidth_change.connect(cb); }
+ /** @brief Add a callback fired when the bandwidth of this specific Link changes */
+ void on_this_bandwidth_change_cb(const std::function<void(Link const&)>& cb)
+ {
+ on_this_bandwidth_change.connect(cb);
+ }
+ /** \static @brief Add a callback fired when a communication changes it state (ready/done/cancel) */
+ static void on_communication_state_change_cb(
+ const std::function<void(kernel::resource::NetworkAction&, kernel::resource::Action::State)>& cb)
+ {
+ on_communication_state_change.connect(cb);
+ }
+ /** \static @brief Add a callback fired when any Link is destroyed */
+ static void on_destruction_cb(const std::function<void(Link const&)>& cb) { on_destruction.connect(cb); }
+ /** @brief Add a callback fired when this specific Link is destroyed */
+ void on_this_destruction_cb(const std::function<void(Link const&)>& cb)
+ {
+ on_this_destruction.connect(cb);
+ }