- * @section s4u_actor_flesh Fleshing your actor
- *
- * The body of your actor can use the functions of the
- * simgrid::s4u::this_actor namespace to interact with the world.
- * This namespace contains the methods to start new activities
- * (executions, communications, etc), and to get informations about
- * the currently running thread (its location, etc).
- *
- * Please refer to the @link simgrid::s4u::this_actor full API @endlink.
- *
- *
- * @section s4u_actor_deploy Using a deployment file
- *
- * @warning This is currently not working with S4U. Sorry about that.
- *
- * The best practice is to use an external deployment file as
- * follows, because it makes it easier to test your application in
- * differing settings. Load this file with
- * s4u::Engine::loadDeployment() before the simulation starts.
- * Refer to the @ref deployment section for more information.
- *
- * @code{.xml}
- * <?xml version='1.0'?>
- * <!DOCTYPE platform SYSTEM "https://simgrid.org/simgrid.dtd">
- * <platform version="4.1">
- *
- * <!-- Start an actor called 'master' on the host called 'Tremblay' -->
- * <actor host="Tremblay" function="master">
- * <!-- Here come the parameter that you want to feed to this instance of master -->
- * <argument value="20"/> <!-- argv[1] -->
- * <argument value="50000000"/> <!-- argv[2] -->
- * <argument value="1000000"/> <!-- argv[3] -->
- * <argument value="5"/> <!-- argv[4] -->
- * </actor>
- *
- * <!-- Start an actor called 'worker' on the host called 'Jupiter' -->
- * <actor host="Jupiter" function="worker"/> <!-- Don't provide any parameter ->>
- *
- * </platform>
- * @endcode
- *
- * @{
- */
-
-/** @brief Simulation Agent */