Action* execute_thread(const s4u::Host* host, double flops_amount, int thread_count) override { return nullptr; }
CpuAction* execute_parallel(const std::vector<s4u::Host*>& host_list, const double* flops_amount,
const double* bytes_amount, double rate) override { return nullptr; }
Action* execute_thread(const s4u::Host* host, double flops_amount, int thread_count) override { return nullptr; }
CpuAction* execute_parallel(const std::vector<s4u::Host*>& host_list, const double* flops_amount,
const double* bytes_amount, double rate) override { return nullptr; }