-/* Copyright (c) 2006-2021. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2022. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
~Comm() override;
+ /*! Creates a communication that bypasses the mailbox mechanism. */
+ static CommPtr sendto_init();
/*! Creates a communication beween the two given hosts, bypassing the mailbox mechanism. */
static CommPtr sendto_init(Host* from, Host* to);
- /*! Creates and start a communication of the given amount of bytes beween the two given hosts, bypassing the mailbox
- * mechanism */
- static CommPtr sendto_async(Host* from, Host* to, double simulated_size_in_bytes);
+ /** Do an asynchronous communication between two arbitrary hosts.
+ *
+ * This initializes a communication that completely bypass the mailbox and actors mechanism.
+ * There is really no limit on the hosts involved. In particular, the actor does not have to be on one of the involved
+ * hosts.
+ */
+ static CommPtr sendto_async(Host* from, Host* to, uint64_t simulated_size_in_bytes);
+ /** Do a blocking communication between two arbitrary hosts.
+ *
+ * This starts a blocking communication right away, bypassing the mailbox and actors mechanism.
+ * The calling actor is blocked until the end of the communication; there is really no limit on the hosts involved.
+ * In particular, the actor does not have to be on one of the involved hosts. Enjoy the comfort of the simulator :)
+ */
+ static void sendto(Host* from, Host* to, uint64_t simulated_size_in_bytes);
- static xbt::signal<void(Comm const&, bool is_sender)> on_start;
+ static void on_send_cb(const std::function<void(Comm const&)>& cb) { on_send.connect(cb); }
+ static void on_recv_cb(const std::function<void(Comm const&)>& cb) { on_recv.connect(cb); }
+ static void on_start_cb(const std::function<void(Comm const&)>& cb) { on_start.connect(cb); }
+ static void on_completion_cb(const std::function<void(Activity const&)>& cb) { on_completion.connect(cb); }
+#ifndef DOXYGEN
+ /* FIXME signals should be private */
+ static xbt::signal<void(Comm const&)> on_send;
+ static xbt::signal<void(Comm const&)> on_recv;
+ static xbt::signal<void(Comm const&)> on_start;
static xbt::signal<void(Comm const&)> on_completion;
+#endif
/*! take a vector s4u::CommPtr and return when one of them is finished.
* The return value is the rank of the first finished CommPtr. */
- static int wait_any(const std::vector<CommPtr>* comms) { return wait_any_for(comms, -1); }
+ static ssize_t wait_any(const std::vector<CommPtr>& comms) { return wait_any_for(comms, -1); }
/*! Same as wait_any, but with a timeout. Return -1 if the timeout occurs.*/
- static int wait_any_for(const std::vector<CommPtr>* comms_in, double timeout);
+ static ssize_t wait_any_for(const std::vector<CommPtr>& comms, double timeout);
/*! take a vector s4u::CommPtr and return when all of them is finished. */
- static void wait_all(const std::vector<CommPtr>* comms);
+ static void wait_all(const std::vector<CommPtr>& comms);
+ /*! Same as wait_all, but with a timeout. Return the number of terminated comm (less than comms.size() if the timeout
+ * occurs). */
+ static size_t wait_all_for(const std::vector<CommPtr>& comms, double timeout);
/*! take a vector s4u::CommPtr and return the rank of the first finished one (or -1 if none is done). */
- static int test_any(const std::vector<CommPtr>* comms);
+ static ssize_t test_any(const std::vector<CommPtr>& comms);
+
+#ifndef DOXYGEN
+ XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
+ static int wait_any(const std::vector<CommPtr>* comms) { return static_cast<int>(wait_any_for(*comms, -1)); }
+ XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for first parameter")
+ static int wait_any_for(const std::vector<CommPtr>* comms, double timeout) { return static_cast<int>(wait_any_for(*comms, timeout)); }
+ XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
+ static void wait_all(const std::vector<CommPtr>* comms) { wait_all(*comms); }
+ XBT_ATTRIB_DEPRECATED_v332("Please use a plain vector for parameter")
+ static int test_any(const std::vector<CommPtr>* comms) { return static_cast<int>(test_any(*comms)); }
+#endif
Comm* start() override;
- Comm* wait() override;
Comm* wait_for(double timeout) override;
- Comm* cancel() override;
bool test() override;
/** Start the comm, and ignore its result. It can be completely forgotten after that. */
return detach();
}
+ /** Set the source and destination of communications that bypass the mailbox mechanism */
+ CommPtr set_source(Host* from);
+ Host* get_source() const { return from_; }
+ CommPtr set_destination(Host* to);
+ Host* get_destination() const { return to_; }
+
/** Sets the maximal communication rate (in byte/sec). Must be done before start */
CommPtr set_rate(double rate);
/** Specify the data to send.
*
+ * @beginrst
* This is way will get actually copied over to the receiver.
- * That's completely unrelated from the simulated size (given with @ref Comm::set_payload_size()):
+ * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
* you can send a short buffer in your simulator, that represents a very large message
* in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data(void* buff);
- /** Specify the size of the data to send. Not to be mixed with @ref Comm::set_payload_size()
+ /** Specify the size of the data to send (not to be mixed with set_payload_size())
*
- * That's the size of the data to actually copy in the simulator (ie, the data passed with Activity::set_src_data()).
- * That's completely unrelated from the simulated size (given with @ref Comm::set_payload_size()):
- * you can send a short buffer in your simulator, that represents a very large message
- * in the simulated world, or the opposite.
+ * @beginrst
+ * That's the size of the data to actually copy in the simulator (ie, the data passed with
+ * :cpp:func:`simgrid::s4u::Comm::set_src_data`). That's completely unrelated from the simulated size (given by
+ * :cpp:func:`simgrid::s4u::Comm::set_payload_size`)): you can send a short buffer in your simulator, that represents
+ * a very large message in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data_size(size_t size);
- /* Specify the amount of bytes which exchange should be simulated. Not to be mixed with @ref Comm::set_src_data_size()
+ /** Specify the amount of bytes which exchange should be simulated (not to be mixed with set_src_data_size())
*
- * That's the size of the simulated data, that's completely related from the actual data size (given with @ref
- * Comm::set_src_data_size()).
+ * @beginrst
+ * That's the size of the simulated data, that's completely related from the actual data size (given by
+ * :cpp:func:`simgrid::s4u::Comm::set_src_data_size`).
+ * @endrst
*/
- CommPtr set_payload_size(double bytes);
+ CommPtr set_payload_size(uint64_t bytes);
- /** Specify the data to send and its size. Don't mix the size with @ref Comm::set_payload_size()
+ /** Specify the data to send and its size (not to be mixed with set_payload_size())
*
+ * @beginrst
* This is way will get actually copied over to the receiver.
- * That's completely unrelated from the simulated size (given with @ref Comm::set_payload_size()):
+ * That's completely unrelated from the simulated size (given by :cpp:func:`simgrid::s4u::Comm::set_payload_size`):
* you can send a short buffer in your simulator, that represents a very large message
* in the simulated world, or the opposite.
+ * @endrst
*/
CommPtr set_src_data(void* buff, size_t size);
size_t get_dst_data_size() const;
Actor* get_sender() const;
+
+ bool is_assigned() const override { return (to_ != nullptr && from_ != nullptr) || (mailbox_ != nullptr); }
+
+ CommPtr set_copy_data_callback(void (*callback)(kernel::activity::CommImpl*, void*, size_t));
+ static void copy_buffer_callback(kernel::activity::CommImpl*, void*, size_t);
+ static void copy_pointer_callback(kernel::activity::CommImpl*, void*, size_t);
};
} // namespace s4u
} // namespace simgrid