-/* Copyright (c) 2015-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2015-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
-#ifndef SIMGRID_SIMIX_BOOST_CONTEXT_HPP
-#define SIMGRID_SIMIX_BOOST_CONTEXT_HPP
+#ifndef SIMGRID_KERNEL_CONTEXT_BOOST_CONTEXT_HPP
+#define SIMGRID_KERNEL_CONTEXT_BOOST_CONTEXT_HPP
#include <boost/version.hpp>
#if BOOST_VERSION < 106100
#include <simgrid/simix.hpp>
#include <xbt/parmap.hpp>
-#include <xbt/xbt_os_thread.h>
#include "src/internal_config.h"
#include "src/kernel/context/Context.hpp"
/** @brief Userspace context switching implementation based on Boost.Context */
class BoostContext : public SwappedContext {
public:
- BoostContext(std::function<void()> code, void_pfn_smxprocess_t cleanup_func, smx_actor_t process,
- SwappedContextFactory* factory);
- ~BoostContext() override;
+ BoostContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory);
void swap_into(SwappedContext* to) override;
private:
-#if BOOST_VERSION < 105600
- boost::context::fcontext_t* fc_ = nullptr;
- typedef intptr_t arg_type;
-#elif BOOST_VERSION < 106100
+#if BOOST_VERSION < 106100
boost::context::fcontext_t fc_;
typedef intptr_t arg_type;
#else
boost::context::detail::fcontext_t fc_;
typedef boost::context::detail::transfer_t arg_type;
#endif
-#if HAVE_SANITIZER_ADDRESS_FIBER_SUPPORT
- const void* asan_stack_ = nullptr;
- size_t asan_stack_size_ = 0;
- BoostContext* asan_ctx_ = nullptr;
- bool asan_stop_ = false;
-#endif
- static void wrapper(arg_type arg);
+ XBT_ATTRIB_NORETURN static void wrapper(arg_type arg);
};
class BoostContextFactory : public SwappedContextFactory {
public:
- BoostContextFactory() : SwappedContextFactory("BoostContextFactory") {}
-
- Context* create_context(std::function<void()> code, void_pfn_smxprocess_t cleanup, smx_actor_t process) override;
+ BoostContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
};
-}}} // namespace
+} // namespace context
+} // namespace kernel
+} // namespace simgrid
#endif