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rename SIMIX_set_maestro into simgrid_set_maestro
[simgrid.git]
/
examples
/
cpp
/
maestro-set
/
s4u-maestro-set.cpp
diff --git
a/examples/cpp/maestro-set/s4u-maestro-set.cpp
b/examples/cpp/maestro-set/s4u-maestro-set.cpp
index
81779a2
..
a0c1080
100644
(file)
--- a/
examples/cpp/maestro-set/s4u-maestro-set.cpp
+++ b/
examples/cpp/maestro-set/s4u-maestro-set.cpp
@@
-64,7
+64,7
@@
int main(int argc, char* argv[])
{
/* Specify which code should be executed by maestro on another thread, once this current thread is affected to an
* actor by the subsequent sg_actor_attach(). This must be done before the creation of the engine. */
-
SIMIX
_set_maestro(maestro, nullptr);
+
simgrid
_set_maestro(maestro, nullptr);
simgrid::s4u::Engine e(&argc, argv);