-/* Copyright (c) 2009-2020. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2009-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include <functional>
#include <vector>
-#include <xbt/parmap.hpp>
+#include "src/xbt/parmap.hpp"
#include "src/kernel/context/ContextSwapped.hpp"
-namespace simgrid {
-namespace kernel {
-namespace context {
+namespace simgrid::kernel::context {
/** @brief Fast context switching inspired from SystemV ucontexts.
*
public:
RawContext(std::function<void()>&& code, actor::ActorImpl* actor, SwappedContextFactory* factory);
- void swap_into(SwappedContext* to) override;
-
private:
/** pointer to top the stack stack */
void* stack_top_ = nullptr;
+
+ void swap_into_for_real(SwappedContext* to) override;
};
class RawContextFactory : public SwappedContextFactory {
public:
RawContext* create_context(std::function<void()>&& code, actor::ActorImpl* actor) override;
};
-} // namespace context
-} // namespace kernel
-} // namespace simgrid
+} // namespace simgrid::kernel::context
#endif