- ActionList* ready_action_set_ = new ActionList(); /**< Actions in state SURF_ACTION_READY */
- ActionList* running_action_set_ = new ActionList(); /**< Actions in state SURF_ACTION_RUNNING */
- ActionList* failed_action_set_ = new ActionList(); /**< Actions in state SURF_ACTION_FAILED */
- ActionList* done_action_set_ = new ActionList(); /**< Actions in state SURF_ACTION_DONE */
+ Action::StateSet* ready_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_READY */
+ Action::StateSet* running_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_RUNNING */
+ Action::StateSet* failed_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_FAILED */
+ Action::StateSet* done_action_set_ = new Action::StateSet(); /**< Actions in state SURF_ACTION_DONE */