kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
return xbt::wrap_main(code, std::move(args));
};
- register_function(name, std::move(code_factory));
+ register_function(name, code_factory);
}
void Engine::register_default(int (*code)(int, char**)) // XBT_ATTRIB_DEPRECATED_v329
{
kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
return xbt::wrap_main(code, std::move(args));
};
- register_function(name, std::move(code_factory));
+ register_function(name, code_factory);
}
/** Registers the main function of an actor that will be launched from the deployment file */
void Engine::register_function(const std::string& name, const std::function<void(std::vector<std::string>)>& code)
{
- kernel::actor::ActorCodeFactory code_factory = [code](std::vector<std::string> args) {
+ kernel::actor::ActorCodeFactory code_factory = [code{code}](std::vector<std::string> args) mutable {
return std::bind(std::move(code), std::move(args));
};
- register_function(name, std::move(code_factory));
+ register_function(name, code_factory);
}
/** Registers a function as the default main function of actors
*