+ return boost::range::count_if(this->strategy_->actors_to_run_, [](auto& pair) { return pair.second.is_todo(); });
+}
+
+std::size_t State::count_todo_multiples() const
+{
+ size_t count = 0;
+ for (auto const& [_, actor] : strategy_->actors_to_run_)
+ if (actor.is_todo())
+ count += actor.get_times_not_considered();
+
+ return count;