-/* Copyright (c) 2004-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2004-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
void destroy(); // Must be called instead of the destructor
/** @brief Public interface */
+ const s4u::Link* get_iface() const { return &piface_; }
s4u::Link* get_iface() { return &piface_; }
/** @brief Get the bandwidth in bytes per second of current Link */
- virtual double get_bandwidth();
+ double get_bandwidth() const;
/** @brief Update the bandwidth in bytes per second of current Link */
virtual void set_bandwidth(double value) = 0;
/** @brief Get the latency in seconds of current Link */
- virtual double get_latency();
+ double get_latency() const;
/** @brief Update the latency in seconds of current Link */
virtual void set_latency(double value) = 0;
/** @brief The sharing policy */
- virtual s4u::Link::SharingPolicy get_sharing_policy();
+ virtual s4u::Link::SharingPolicy get_sharing_policy() const;
/** @brief Check if the Link is used */
- bool is_used() override;
+ bool is_used() const override;
void turn_on() override;
void turn_off() override;
- void on_bandwidth_change();
+ void on_bandwidth_change() const;
virtual void
set_bandwidth_profile(kernel::profile::Profile* profile); /*< setup the profile file with bandwidth events
* @details A NetworkAction represents a communication between two [hosts](@ref simgrid::surf::HostImpl)
*/
class NetworkAction : public Action {
+ s4u::Host& src_;
+ s4u::Host& dst_;
+
public:
/** @brief Constructor
*
* @param cost The cost of this NetworkAction in [TODO]
* @param failed [description]
*/
- NetworkAction(Model* model, double cost, bool failed) : Action(model, cost, failed) {}
+ NetworkAction(Model* model, s4u::Host& src, s4u::Host& dst, double cost, bool failed)
+ : Action(model, cost, failed), src_(src), dst_(dst)
+ {
+ }
/**
* @brief NetworkAction constructor
* @param failed Actions can be created in a failed state
* @param var The lmm variable associated to this Action if it is part of a LMM component
*/
- NetworkAction(Model* model, double cost, bool failed, lmm::Variable* var) : Action(model, cost, failed, var){};
+ NetworkAction(Model* model, s4u::Host& src, s4u::Host& dst, double cost, bool failed, lmm::Variable* var)
+ : Action(model, cost, failed, var), src_(src), dst_(dst){};
void set_state(Action::State state) override;
- virtual std::list<LinkImpl*> links() const;
+ virtual std::list<LinkImpl*> get_links() const;
double latency_ = {};
double lat_current_ = {};
double sharing_penalty_ = {};
double rate_ = {};
+ s4u::Host& get_src() const { return src_; }
+ s4u::Host& get_dst() const { return dst_; }
};
} // namespace resource
} // namespace kernel