// Define an amount of work that should take 1 second to execute.
double computation_amount = sg4::this_actor::get_host()->get_speed();
- std::vector<sg4::ExecPtr> pending_execs;
// Create a small DAG
// + Two parents and a child
// + First parent ends after 1 second and the Second parent after 2 seconds.
sg4::ExecPtr first_parent = sg4::this_actor::exec_init(computation_amount);
- pending_execs.push_back(first_parent);
sg4::ExecPtr second_parent = sg4::this_actor::exec_init(2 * computation_amount);
- pending_execs.push_back(second_parent);
sg4::ExecPtr child = sg4::Exec::init()->set_flops_amount(computation_amount);
- pending_execs.push_back(child);
+
+ sg4::ActivitySet pending_execs ({first_parent, second_parent, child});
// Name the activities (for logging purposes only)
first_parent->set_name("parent 1");
// wait for the completion of all activities
while (not pending_execs.empty()) {
- ssize_t changed_pos = sg4::Exec::wait_any_for(pending_execs, -1);
- XBT_INFO("Exec '%s' is complete", pending_execs[changed_pos]->get_cname());
- pending_execs.erase(pending_execs.begin() + changed_pos);
+ auto completed_one = pending_execs.wait_any();
+ if (completed_one != nullptr)
+ XBT_INFO("Exec '%s' is complete", completed_one->get_cname());
}
}
sg4::Actor::create("worker", e.host_by_name("Fafard"), worker);
sg4::Exec::on_veto_cb([&e](sg4::Exec& exec) {
-
// First display the situation
XBT_INFO("Activity '%s' vetoed. Dependencies: %s; Ressources: %s", exec.get_cname(),
(exec.dependencies_solved() ? "solved" : "NOT solved"),