// TODO, when autorestart is used, the std::function is copied so the new
// instance will get a fresh (reinitialized) state. Is this what we want?
smx_actor_t process = simcall_process_create(
- name, std::move(code), nullptr, host->name().c_str(),
- killTime, nullptr, 0);
+ name, std::move(code), nullptr, host, killTime, nullptr, 0);
return ActorPtr(&process->getIface());
}
simgrid::simix::ActorCodeFactory& factory = SIMIX_get_actor_code_factory(function);
simgrid::simix::ActorCode code = factory(std::move(args));
smx_actor_t process = simcall_process_create(
- name, std::move(code), nullptr, host->name().c_str(),
- killTime, nullptr, 0);
+ name, std::move(code), nullptr, host, killTime, nullptr, 0);
return ActorPtr(&process->getIface());
}