then Comm::on_completion is thrown in the kernel in CommImpl::finish.
*/
}
+ void fire_on_this_completion() const override {
+ /* The completion signal of a Comm has to be thrown only once and not by the sender AND the receiver.
+ then Comm::on_completion is thrown in the kernel in CommImpl::finish.
+ */
+ }
void fire_on_veto() const override { on_veto(const_cast<Comm&>(*this)); }
void fire_on_suspend() const override { on_suspend(*this); }
void fire_on_resume() const override { on_resume(*this); }