// wait for the completion of all activities
bob_compute->wait();
while (not pending_ios.empty()) {
- int changed_pos = simgrid::s4u::Io::wait_any(pending_ios);
+ ssize_t changed_pos = simgrid::s4u::Io::wait_any(pending_ios);
XBT_INFO("Io '%s' is complete", pending_ios[changed_pos]->get_cname());
pending_ios.erase(pending_ios.begin() + changed_pos);
}
sg_storage_file_system_init();
e.load_platform(argv[1]);
- simgrid::s4u::Actor::create("bob", simgrid::s4u::Host::by_name("bob"), test);
+ simgrid::s4u::Actor::create("bob", e.host_by_name("bob"), test);
e.run();