*/
const double virt_overhead = 1; // 0.95
-static void host_state_change(s4u::Host const& host)
+static void host_onoff(s4u::Host const& host)
{
if (not host.is_on()) { // just turned off.
std::vector<s4u::VirtualMachine*> trash;
VMModel::VMModel(const std::string& name) : HostModel(name)
{
- s4u::Host::on_state_change_cb(host_state_change);
+ s4u::Host::on_onoff_cb(host_onoff);
s4u::Exec::on_start_cb(add_active_exec);
s4u::Exec::on_completion_cb(remove_active_exec);
s4u::Activity::on_resume_cb(add_active_activity);