Logo AND Algorithmique Numérique Distribuée

Public GIT Repository
Replace state copy with recipe: list of transition to replay a state
[simgrid.git] / src / mc / api / State.cpp
index 655ef6e..6c1d348 100644 (file)
@@ -17,16 +17,6 @@ namespace simgrid::mc {
 
 long State::expended_states_ = 0;
 
-State::State(const State& other)
-    : transition_(other.transition_)
-    , num_(other.num_)
-    , system_state_(other.system_state_)
-    , parent_state_(nullptr)
-    , guide_(other.guide_)
-    , sleep_set_(other.sleep_set_)
-{
-}
-
 State::State(RemoteApp& remote_app) : num_(++expended_states_)
 {
   XBT_VERB("Creating a guide for the state");
@@ -35,6 +25,8 @@ State::State(RemoteApp& remote_app) : num_(++expended_states_)
   if (_sg_mc_guided == "nb_wait")
     guide_ = std::make_shared<WaitGuide>();
 
+  recipe_ = std::list<Transition*>();
+
   remote_app.get_actors_status(guide_->actors_to_run_);
 
   /* Stateful model checking */
@@ -43,7 +35,8 @@ State::State(RemoteApp& remote_app) : num_(++expended_states_)
                                                             *remote_app.get_remote_process_memory());
 }
 
-State::State(RemoteApp& remote_app, const State* parent_state) : num_(++expended_states_), parent_state_(parent_state)
+State::State(RemoteApp& remote_app, std::shared_ptr<State> parent_state)
+    : num_(++expended_states_), parent_state_(parent_state)
 {
 
   if (_sg_mc_guided == "none")
@@ -52,6 +45,9 @@ State::State(RemoteApp& remote_app, const State* parent_state) : num_(++expended
     guide_ = std::make_shared<WaitGuide>();
   *guide_ = *(parent_state->guide_);
 
+  recipe_ = std::list(parent_state_->get_recipe());
+  recipe_.push_back(parent_state_->get_transition());
+
   remote_app.get_actors_status(guide_->actors_to_run_);
 
   /* Stateful model checking */
@@ -84,6 +80,16 @@ std::size_t State::count_todo() const
   return boost::range::count_if(this->guide_->actors_to_run_, [](auto& pair) { return pair.second.is_todo(); });
 }
 
+std::size_t State::count_todo_multiples() const
+{
+  size_t count = 0;
+  for (auto& [_, actor] : guide_->actors_to_run_)
+    if (actor.is_todo())
+      count += actor.get_times_not_considered();
+
+  return count;
+}
+
 Transition* State::get_transition() const
 {
   return transition_;