if (action->get_state() == kernel::resource::Action::State::running ||
action->get_state() == kernel::resource::Action::State::ready ||
action->get_state() == kernel::resource::Action::State::not_in_the_system) {
- action->setFinishTime(date);
+ action->set_finish_time(date);
action->set_state(kernel::resource::Action::State::failed);
}
}
CpuCas01Action* action = new CpuCas01Action(model(), 1.0, isOff(), speed_.scale * speed_.peak, constraint());
// FIXME: sleep variables should not consume 1.0 in System::expand()
- action->setMaxDuration(duration);
+ action->set_max_duration(duration);
action->suspended_ = kernel::resource::Action::SuspendStates::sleeping;
if (duration < 0) { // NO_MAX_DURATION
/* Move to the *end* of the corresponding action set. This convention is used to speed up update_resource_state */
- simgrid::xbt::intrusive_erase(*action->getStateSet(), *action);
+ simgrid::xbt::intrusive_erase(*action->get_state_set(), *action);
action->state_set_ = &static_cast<CpuCas01Model*>(model())->cpuRunningActionSetThatDoesNotNeedBeingChecked_;
- action->getStateSet()->push_back(*action);
+ action->get_state_set()->push_back(*action);
}
model()->getMaxminSystem()->update_variable_weight(action->getVariable(), 0.0);