- NetworkConstantAction(NetworkConstantModel* model_, s4u::Host& src, s4u::Host& dst, double size, double latency);
- ~NetworkConstantAction() override;
- double initial_latency_;
- void update_remains_lazy(double now) override;
+ NetworkConstantAction(NetworkConstantModel* model_, s4u::Host& src, s4u::Host& dst, double size);
+ XBT_ATTRIB_NORETURN void update_remains_lazy(double now) override;