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Don't compute the dependencies locally in the checker, but through the observers...
[simgrid.git]
/
src
/
mc
/
Session.cpp
diff --git
a/src/mc/Session.cpp
b/src/mc/Session.cpp
index 6b2943b1f2f341c45693d60572573086293aea44..37a048762ba8d3f795a72a78b49273a8229b453f 100644
(file)
--- a/
src/mc/Session.cpp
+++ b/
src/mc/Session.cpp
@@
-1,4
+1,4
@@
-/* Copyright (c) 2015-202
1
. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2015-202
2
. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
@@
-9,12
+9,14
@@
#include "src/internal_config.h" // HAVE_SMPI
#if HAVE_SMPI
#include "smpi/smpi.h"
#include "src/internal_config.h" // HAVE_SMPI
#if HAVE_SMPI
#include "smpi/smpi.h"
+#include "src/smpi/include/private.hpp"
#endif
#include "src/mc/mc_private.hpp"
#include "src/mc/mc_state.hpp"
#include "xbt/log.h"
#include "xbt/system_error.hpp"
#endif
#include "src/mc/mc_private.hpp"
#include "src/mc/mc_state.hpp"
#include "xbt/log.h"
#include "xbt/system_error.hpp"
+#include "signal.h"
#include <array>
#include <memory>
#include <string>
#include <array>
#include <memory>
#include <string>
@@
-105,10
+107,11
@@
void Session::take_initial_snapshot()
initial_snapshot_ = std::make_shared<simgrid::mc::Snapshot>(0);
}
initial_snapshot_ = std::make_shared<simgrid::mc::Snapshot>(0);
}
-
void
Session::execute(Transition const& transition) const
+
simgrid::mc::RemotePtr<simgrid::kernel::actor::SimcallObserver>
Session::execute(Transition const& transition) const
{
{
- model_checker_->handle_simcall(transition);
+
simgrid::mc::RemotePtr<simgrid::kernel::actor::SimcallObserver> res =
model_checker_->handle_simcall(transition);
model_checker_->wait_for_requests();
model_checker_->wait_for_requests();
+ return res;
}
void Session::restore_initial_state() const
}
void Session::restore_initial_state() const