#include <string>
#include <unordered_map>
-XBT_PUBLIC void simcall_run_kernel(std::function<void()> const& code, simgrid::mc::SimcallObserver* t);
-XBT_PUBLIC void simcall_run_blocking(std::function<void()> const& code, simgrid::mc::SimcallObserver* t);
+XBT_PUBLIC void simcall_run_kernel(std::function<void()> const& code, simgrid::mc::SimcallObserver* observer);
+XBT_PUBLIC void simcall_run_blocking(std::function<void()> const& code, simgrid::mc::SimcallObserver* observer);
namespace simgrid {
namespace kernel {
* you may need to wait for that mutex to be unlocked by its current owner.
* Potentially blocking simcall must be issued using simcall_blocking(), right below in this file.
*/
-template <class F> typename std::result_of_t<F()> simcall(F&& code, mc::SimcallObserver* t = nullptr)
+template <class F> typename std::result_of_t<F()> simcall(F&& code, mc::SimcallObserver* observer = nullptr)
{
// If we are in the maestro, we take the fast path and execute the
// code directly without simcall marshalling/unmarshalling/dispatch:
// conveniently handles the success/failure value for us.
using R = typename std::result_of_t<F()>;
simgrid::xbt::Result<R> result;
- simcall_run_kernel([&result, &code] { simgrid::xbt::fulfill_promise(result, std::forward<F>(code)); }, t);
+ simcall_run_kernel([&result, &code] { simgrid::xbt::fulfill_promise(result, std::forward<F>(code)); }, observer);
return result.get();
}
*
* If your code never calls actor->simcall_answer() itself, the actor will never return from its simcall.
*/
-template <class R, class F> R simcall_blocking(F&& code, mc::SimcallObserver* t = nullptr)
+template <class R, class F> R simcall_blocking(F&& code, mc::SimcallObserver* observer = nullptr)
{
- // If we are in the maestro, we take the fast path and execute the
- // code directly without simcall marshalling/unmarshalling/dispatch:
- if (SIMIX_is_maestro())
- return std::forward<F>(code)();
+ xbt_assert(not SIMIX_is_maestro(), "Cannot execute blocking call in kernel mode");
// If we are in the application, pass the code to the maestro which
// executes it for us and reports the result. We use a std::future which
// conveniently handles the success/failure value for us.
simgrid::xbt::Result<R> result;
- simcall_run_blocking([&result, &code] { simgrid::xbt::fulfill_promise(result, std::forward<F>(code)); }, t);
+ simcall_run_blocking([&result, &code] { simgrid::xbt::fulfill_promise(result, std::forward<F>(code)); }, observer);
return result.get();
}
} // namespace actor