msg_global->sent_msg = 0;
msg_global->task_copy_callback = nullptr;
msg_global->process_data_cleanup = nullptr;
- simgrid::s4u::Actor::on_termination.connect([](simgrid::s4u::Actor const& actor) {
+ simgrid::s4u::Actor::on_termination_cb([](simgrid::s4u::Actor const& actor) {
// free the data if a function was provided
void* userdata = sg_actor_get_data(&actor);
if (userdata && msg_global->process_data_cleanup)