SwappedContext(std::function<void()>&& code, actor::ActorImpl* get_actor, SwappedContextFactory* factory);
SwappedContext(const SwappedContext&) = delete;
SwappedContext& operator=(const SwappedContext&) = delete;
SwappedContext(std::function<void()>&& code, actor::ActorImpl* get_actor, SwappedContextFactory* factory);
SwappedContext(const SwappedContext&) = delete;
SwappedContext& operator=(const SwappedContext&) = delete;