using simgrid::mc::remote;
-/** HACK, Statically "upcast" a s_smx_actor_t into a ActorInformation
+/** HACK, Statically "upcast" a s_smx_actor_t into an ActorInformation
*
* This gets 'actorInfo' from '&actorInfo->copy'. It upcasts in the
* sense that we could achieve the same thing by having ActorInformation