void consider_best() override
{
- const auto& [aid, _] = this->next_transition();
- auto actor = actors_to_run_.find(aid);
- if (actor != actors_to_run_.end()) {
+ aid_t aid = next_transition().first;
+ if (auto actor = actors_to_run_.find(aid); actor != actors_to_run_.end()) {
actor->second.mark_todo();
return;
}