void ActorImpl::set_kill_time(double kill_time)
{
- if (kill_time <= SIMIX_get_clock())
+ if (kill_time <= s4u::Engine::get_clock())
return;
XBT_DEBUG("Set kill time %f for actor %s@%s", kill_time, get_cname(), host_->get_cname());
kill_timer_ = timer::Timer::set(kill_time, [this] {