/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
XBT_INFO("== Print the properties of the host '%s'", hostname.c_str());
// Sort the properties before displaying them, so that the tests are perfectly reproducible
std::vector<std::string> keys;
XBT_INFO("== Print the properties of the host '%s'", hostname.c_str());
// Sort the properties before displaying them, so that the tests are perfectly reproducible
std::vector<std::string> keys;
std::sort(keys.begin(), keys.end());
for (const std::string& key : keys)
XBT_INFO(" Host property: '%s' -> '%s'", key.c_str(), hostprops->at(key).c_str());
std::sort(keys.begin(), keys.end());
for (const std::string& key : keys)
XBT_INFO(" Host property: '%s' -> '%s'", key.c_str(), hostprops->at(key).c_str());
XBT_INFO("== Print the properties of the zone '%s' that contains '%s'", thezone->get_cname(), hostname.c_str());
const std::unordered_map<std::string, std::string>* zoneprops = thezone->get_properties();
keys.clear();
XBT_INFO("== Print the properties of the zone '%s' that contains '%s'", thezone->get_cname(), hostname.c_str());
const std::unordered_map<std::string, std::string>* zoneprops = thezone->get_properties();
keys.clear();
std::sort(keys.begin(), keys.end());
for (const std::string& key : keys)
XBT_INFO(" Zone property: '%s' -> '%s'", key.c_str(), zoneprops->at(key).c_str());
std::sort(keys.begin(), keys.end());
for (const std::string& key : keys)
XBT_INFO(" Zone property: '%s' -> '%s'", key.c_str(), zoneprops->at(key).c_str());
/* Get the property list of current bob actor */
const std::unordered_map<std::string, std::string>* props = sg4::Actor::self()->get_properties();
const char* noexist = "UnknownProcessProp";
/* Get the property list of current bob actor */
const std::unordered_map<std::string, std::string>* props = sg4::Actor::self()->get_properties();
const char* noexist = "UnknownProcessProp";
- for (const auto& kv : *props)
- XBT_INFO(" Actor property: %s -> %s", kv.first.c_str(), kv.second.c_str());
+ for (const auto& [key, value] : *props)
+ XBT_INFO(" Actor property: %s -> %s", key.c_str(), value.c_str());