+XBT_PUBLIC size_t sg_actor_count();
+XBT_PUBLIC sg_actor_t* sg_actor_list();
+
+XBT_PUBLIC sg_actor_t sg_actor_create(const char* name, sg_host_t host, xbt_main_func_t code, int argc,
+ const char* const* argv);
XBT_PUBLIC sg_actor_t sg_actor_init(const char* name, sg_host_t host);
/** Start the previously initialized actor.
*
* Note that argv is copied over, so you should free your own copy once the actor is started. */
XBT_PUBLIC void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv);
XBT_PUBLIC sg_actor_t sg_actor_init(const char* name, sg_host_t host);
/** Start the previously initialized actor.
*
* Note that argv is copied over, so you should free your own copy once the actor is started. */
XBT_PUBLIC void sg_actor_start(sg_actor_t actor, xbt_main_func_t code, int argc, const char* const* argv);
XBT_PUBLIC aid_t sg_actor_get_PID(const_sg_actor_t actor);
XBT_PUBLIC aid_t sg_actor_get_PPID(const_sg_actor_t actor);
XBT_PUBLIC sg_actor_t sg_actor_by_PID(aid_t pid);
XBT_PUBLIC aid_t sg_actor_get_PID(const_sg_actor_t actor);
XBT_PUBLIC aid_t sg_actor_get_PPID(const_sg_actor_t actor);
XBT_PUBLIC sg_actor_t sg_actor_by_PID(aid_t pid);
XBT_PUBLIC xbt_dict_t sg_actor_get_properties(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_suspend(sg_actor_t actor);
XBT_PUBLIC void sg_actor_resume(sg_actor_t actor);
XBT_PUBLIC xbt_dict_t sg_actor_get_properties(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_suspend(sg_actor_t actor);
XBT_PUBLIC void sg_actor_resume(sg_actor_t actor);
XBT_PUBLIC void sg_actor_set_kill_time(sg_actor_t actor, double kill_time);
XBT_PUBLIC void sg_actor_yield();
XBT_PUBLIC void sg_actor_sleep_for(double duration);
XBT_PUBLIC void sg_actor_set_kill_time(sg_actor_t actor, double kill_time);
XBT_PUBLIC void sg_actor_yield();
XBT_PUBLIC void sg_actor_sleep_for(double duration);
XBT_PUBLIC sg_actor_t sg_actor_attach(const char* name, void* data, sg_host_t host, xbt_dict_t properties);
XBT_PUBLIC void sg_actor_detach();
XBT_PUBLIC sg_actor_t sg_actor_self();
XBT_PUBLIC sg_actor_t sg_actor_attach(const char* name, void* data, sg_host_t host, xbt_dict_t properties);
XBT_PUBLIC void sg_actor_detach();
XBT_PUBLIC sg_actor_t sg_actor_self();
XBT_PUBLIC const char* sg_actor_self_get_name();
XBT_PUBLIC void* sg_actor_self_data();
XBT_PUBLIC void sg_actor_self_data_set(void* data);
XBT_PUBLIC const char* sg_actor_self_get_name();
XBT_PUBLIC void* sg_actor_self_data();
XBT_PUBLIC void sg_actor_self_data_set(void* data);
-XBT_PUBLIC void sg_actor_self_execute(double flops);
+XBT_ATTRIB_DEPRECATED_v330("Please use sg_actor_execute() instead") XBT_PUBLIC void sg_actor_self_execute(double flops);
+XBT_PUBLIC void sg_actor_execute(double flops);
+XBT_PUBLIC void sg_actor_execute_with_priority(double flops, double priority);
+void sg_actor_parallel_execute(int host_nb, sg_host_t* host_list, double* flops_amount, double* bytes_amount);
XBT_PUBLIC void sg_actor_ref(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_unref(const_sg_actor_t actor);
XBT_PUBLIC void* sg_actor_data(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_data_set(sg_actor_t actor, void* userdata);
XBT_PUBLIC void sg_actor_ref(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_unref(const_sg_actor_t actor);
XBT_PUBLIC void* sg_actor_data(const_sg_actor_t actor);
XBT_PUBLIC void sg_actor_data_set(sg_actor_t actor, void* userdata);
+XBT_PUBLIC sg_exec_t sg_actor_exec_init(double computation_amount);
+XBT_PUBLIC sg_exec_t sg_actor_parallel_exec_init(int host_nb, const sg_host_t* host_list, double* flops_amount,
+ double* bytes_amount);
+XBT_PUBLIC sg_exec_t sg_actor_exec_async(double computation_amount);