-/* Copyright (c) 2007-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2007-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
ActorImpl::~ActorImpl()
{
- if (simix_global != nullptr && this != simix_global->maestro_) {
- if (context_.get() != nullptr) /* the actor was not start()ed yet. This happens if its host was initially off */
- context_->iwannadie = false; // don't let the simcall's yield() do a Context::stop(), to avoid infinite loops
- actor::simcall([this] { s4u::Actor::on_destruction(*ciface()); });
- if (context_.get() != nullptr)
- context_->iwannadie = true;
- }
+ if (simix_global != nullptr && this != simix_global->maestro_)
+ s4u::Actor::on_destruction(*ciface());
}
/* Become an actor in the simulation
{
// This is mostly a copy/paste from create(), it'd be nice to share some code between those two functions.
- XBT_DEBUG("Attach process %s on host '%s'", name.c_str(), host->get_cname());
+ XBT_DEBUG("Attach actor %s on host '%s'", name.c_str(), host->get_cname());
if (not host->is_on()) {
- XBT_WARN("Cannot launch process '%s' on failed host '%s'", name.c_str(), host->get_cname());
+ XBT_WARN("Cannot attach actor '%s' on failed host '%s'", name.c_str(), host->get_cname());
throw HostFailureException(XBT_THROW_POINT, "Cannot attach actor on failed host.");
}
if (properties != nullptr)
actor->set_properties(*properties);
- /* Add the process to it's host process list */
+ /* Add the actor to it's host actor list */
host->pimpl_->add_actor(actor);
- /* Now insert it in the global process list and in the process to run list */
+ /* Now insert it in the global actor list and in the actors to run list */
simix_global->process_list[actor->get_pid()] = actor;
XBT_DEBUG("Inserting [%p] %s(%s) in the to_run list", actor, actor->get_cname(), host->get_cname());
simix_global->actors_to_run.push_back(actor);
context->attach_stop();
}
+void ActorImpl::cleanup_from_simix()
+{
+ const std::lock_guard<std::mutex> lock(simix_global->mutex);
+ simix_global->process_list.erase(pid_);
+ if (host_ && host_actor_list_hook.is_linked())
+ host_->pimpl_->remove_actor(this);
+ if (not smx_destroy_list_hook.is_linked()) {
+#if SIMGRID_HAVE_MC
+ xbt_dynar_push_as(simix_global->dead_actors_vector, ActorImpl*, this);
+#endif
+ simix_global->actors_to_destroy.push_back(*this);
+ }
+}
+
void ActorImpl::cleanup()
{
finished_ = true;
kill_timer->remove();
kill_timer = nullptr;
}
-
- simix_global->mutex.lock();
-
- simix_global->process_list.erase(pid_);
- if (host_ && host_actor_list_hook.is_linked())
- host_->pimpl_->remove_actor(this);
- if (not smx_destroy_list_hook.is_linked()) {
-#if SIMGRID_HAVE_MC
- xbt_dynar_push_as(simix_global->dead_actors_vector, ActorImpl*, this);
-#endif
- simix_global->actors_to_destroy.push_back(*this);
- }
-
- simix_global->mutex.unlock();
+ cleanup_from_simix();
context_->iwannadie = false; // don't let the simcall's yield() do a Context::stop(), to avoid infinite loops
actor::simcall([this] { s4u::Actor::on_termination(*ciface()); });
XBT_OUT();
}
-activity::ActivityImplPtr ActorImpl::join(ActorImpl* actor, double timeout)
+activity::ActivityImplPtr ActorImpl::join(const ActorImpl* actor, double timeout)
{
activity::ActivityImplPtr sleep = this->sleep(timeout);
actor->on_exit->emplace_back([sleep](bool) {