-/* Copyright (c) 2006-2018. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#define SIMGRID_S4U_HOST_HPP
#include <simgrid/forward.h>
-#include <simgrid/s4u/forward.hpp>
+#include <simgrid/kernel/resource/Action.hpp>
#include <xbt/Extendable.hpp>
#include <xbt/signal.hpp>
-#include <xbt/string.hpp>
#include <map>
-#include <string>
#include <unordered_map>
namespace simgrid {
-namespace xbt {
-extern template class XBT_PUBLIC Extendable<simgrid::s4u::Host>;
-}
-namespace s4u {
+extern template class XBT_PUBLIC xbt::Extendable<s4u::Host>;
+namespace s4u {
/** @ingroup s4u_api
*
* @tableofcontents
*
- * An host represents some physical resource with computing and networking capabilities.
+ * Some physical resource with computing and networking capabilities on which Actors execute.
*
+ * @beginrst
* All hosts are automatically created during the call of the method
- * @ref simgrid::s4u::Engine::loadPlatform().
+ * :cpp:func:`simgrid::s4u::Engine::load_platform()`.
* You cannot create a host yourself.
*
- * You can retrieve a particular host using simgrid::s4u::Host::byName()
- * and actors can retrieve the host on which they run using simgrid::s4u::Host::current().
+ * You can retrieve a particular host using :cpp:func:`simgrid::s4u::Host::by_name()`
+ * and actors can retrieve the host on which they run using :cpp:func:`simgrid::s4u::Host::current()` or
+ * :cpp:func:`simgrid::s4u::this_actor::get_host()`
+ * @endrst
*/
-class XBT_PUBLIC Host : public simgrid::xbt::Extendable<Host> {
+class XBT_PUBLIC Host : public xbt::Extendable<Host> {
+#ifndef DOXYGEN
+ friend kernel::resource::VMModel; // Use the pimpl_cpu to compute the VM sharing
+ friend kernel::resource::VirtualMachineImpl; // creates the the pimpl_cpu
+ friend kernel::routing::NetZoneImpl;
+ friend kernel::resource::HostImpl; // call destructor from private implementation
+
+ // The private implementation, that never changes
+ kernel::resource::HostImpl* const pimpl_;
+
+ kernel::resource::CpuImpl* pimpl_cpu_ = nullptr;
+ kernel::routing::NetPoint* pimpl_netpoint_ = nullptr;
+#ifndef DOXYGEN
+ friend kernel::resource::CpuAction; // signal exec_state_changed
+#endif
+
+ static xbt::signal<void(Host&)> on_creation;
+ static xbt::signal<void(Host const&)> on_destruction;
+ xbt::signal<void(Host const&)> on_this_destruction;
+ static xbt::signal<void(kernel::resource::CpuAction&, kernel::resource::Action::State)> on_exec_state_change;
public:
- explicit Host(const char* name);
+ explicit Host(kernel::resource::HostImpl* pimpl) : pimpl_(pimpl) {}
- /** Host destruction logic */
protected:
- virtual ~Host();
-
-private:
- bool currentlyDestroying_ = false;
+ virtual ~Host(); // Call destroy() instead of manually deleting it.
+ Host* set_netpoint(kernel::routing::NetPoint* netpoint);
public:
+ static xbt::signal<void(Host const&)> on_speed_change;
+ xbt::signal<void(Host const&)> on_this_speed_change;
+ static xbt::signal<void(Host const&)> on_onoff;
+ xbt::signal<void(Host const&)> on_this_onoff;
+
+#endif
+ /** \static Add a callback fired on each newly created host */
+ static void on_creation_cb(const std::function<void(Host&)>& cb) { on_creation.connect(cb); }
+ /** \static Add a callback fired when any machine is turned on or off (called AFTER the change) */
+ static void on_onoff_cb(const std::function<void(Host const&)>& cb)
+ {
+ on_onoff.connect(cb);
+ }
+ XBT_ATTRIB_DEPRECATED_v338("Please use on_onoff_cb() instead") static void on_state_change_cb(
+ const std::function<void(Host const&)>& cb)
+ {
+ on_onoff.connect(cb);
+ }
+ /** Add a callback fired when this specific machine is turned on or off (called AFTER the change) */
+ void on_this_onoff_cb(const std::function<void(Host const&)>& cb)
+ {
+ on_this_onoff.connect(cb);
+ }
+ /** \static Add a callback fired when the speed of any machine is changed (called AFTER the change)
+ * (either because of a pstate switch or because of an external load event coming from the profile) */
+ static void on_speed_change_cb(const std::function<void(Host const&)>& cb) { on_speed_change.connect(cb); }
+ /** Add a callback fired when the speed of this specific machine is changed (called AFTER the change)
+ * (either because of a pstate switch or because of an external load event coming from the profile) */
+ void on_this_speed_change_cb(const std::function<void(Host const&)>& cb)
+ {
+ on_this_speed_change.connect(cb);
+ }
+ /** \static Add a callback fired just before destructing any host */
+ static void on_destruction_cb(const std::function<void(Host const&)>& cb) { on_destruction.connect(cb); }
+ /** Add a callback fired just before destructing this specific host */
+ void on_this_destruction_cb(const std::function<void(Host const&)>& cb)
+ {
+ on_this_destruction.connect(cb);
+ }
+ /** \static Add a callback fired when the state of any exec activity changes */
+ static void on_exec_state_change_cb(
+ const std::function<void(kernel::resource::CpuAction&, kernel::resource::Action::State previous)>& cb)
+ {
+ on_exec_state_change.connect(cb);
+ }
+
virtual void destroy();
+#ifndef DOXYGEN
// No copy/move
Host(Host const&) = delete;
Host& operator=(Host const&) = delete;
+#endif
- /** Retrieves an host from its name, or return nullptr */
- static Host* by_name_or_null(const char* name);
- /** Retrieves an host from its name, or return nullptr */
- static Host* by_name_or_null(std::string name);
- /** Retrieves an host from its name, or die */
- static s4u::Host* by_name(const char* name);
- /** Retrieves an host from its name, or die */
- static s4u::Host* by_name(std::string name);
- /** Retrieves the host on which the current actor is running */
- static s4u::Host* current();
-
- XBT_ATTRIB_DEPRECATED_v323("Please use Host::get_name()") simgrid::xbt::string const& getName() const
- {
- return name_;
- }
- XBT_ATTRIB_DEPRECATED_v323("Please use Host::get_cname()") const char* getCname() const { return name_.c_str(); }
+ /** \static Retrieve a host from its name, or return nullptr */
+ static Host* by_name_or_null(const std::string& name);
+ /** \static Retrieve a host from its name, or die */
+ static Host* by_name(const std::string& name);
+ /** \static Retrieves the host on which the running actor is located */
+ static Host* current();
/** Retrieves the name of that host as a C++ string */
- simgrid::xbt::string const& get_name() const { return name_; }
+ std::string const& get_name() const;
/** Retrieves the name of that host as a C string */
- const char* get_cname() const { return name_.c_str(); }
+ const char* get_cname() const;
+
+ Host* set_cpu(kernel::resource::CpuImpl* cpu);
+ kernel::resource::CpuImpl* get_cpu() const { return pimpl_cpu_; }
+ kernel::routing::NetPoint* get_netpoint() const { return pimpl_netpoint_; }
+ /**
+ * @brief Callback to set CPU factor
+ *
+ * This callback offers a flexible way to create variability in CPU executions
+ *
+ * @param flops Execution size in flops
+ * @return Multiply factor
+ */
+ using CpuFactorCb = double(double flops);
+ /**
+ * @brief Configure the factor callback to the CPU associated to this host
+ */
+ Host* set_factor_cb(const std::function<CpuFactorCb>& cb);
- void actorList(std::vector<ActorPtr> * whereto);
+ size_t get_actor_count() const;
+ std::vector<ActorPtr> get_all_actors() const;
/** Turns that host on if it was previously off
*
- * All actors on that host which were marked autorestart will be restarted automatically.
- * This call does nothing if the host is already on.
+ * This call does nothing if the host is already on. If it was off, all actors which were marked 'autorestart' on that
+ * host will be restarted automatically (note that this may differ from the actors that were initially running on the
+ * host).
+ *
+ * All other Host's properties are left unchanged; in particular, the pstate is left unchanged and not reset to its
+ * initial value.
*/
- void turnOn();
+ void turn_on();
/** Turns that host off. All actors are forcefully stopped. */
- void turnOff();
+ void turn_off();
/** Returns if that host is currently up and running */
- bool isOn();
- /** Returns if that host is currently down and offline */
- bool isOff() { return not isOn(); }
-
- double getSpeed();
- int getCoreCount();
- std::map<std::string, std::string>* getProperties();
- const char* getProperty(const char* key);
- void setProperty(std::string key, std::string value);
- void getProcesses(std::vector<ActorPtr> * list);
- double getPstateSpeed(int pstate_index);
- int getPstatesCount() const;
- void setPstate(int pstate_index);
- int getPstate();
- std::vector<const char*> get_attached_storages();
- XBT_ATTRIB_DEPRECATED_v323("Please use Host::get_attached_storages() instead.") void getAttachedStorages(
- std::vector<const char*>* storages);
-
- /** Get an associative list [mount point]->[Storage] of all local mount points.
- *
- * This is defined in the platform file, and cannot be modified programatically (yet).
+ bool is_on() const;
+
+ const char* get_property(const std::string& key) const;
+ Host* set_property(const std::string& key, const std::string& value);
+ const std::unordered_map<std::string, std::string>* get_properties() const;
+ Host* set_properties(const std::unordered_map<std::string, std::string>& properties);
+
+ Host* set_state_profile(kernel::profile::Profile* p);
+ Host* set_speed_profile(kernel::profile::Profile* p);
+
+ /**
+ * @brief Set the max amount of executions that can take place on this host at the same time
+ *
+ * Use -1 to set no limit.
*/
- std::unordered_map<std::string, Storage*> const& getMountedStorages();
+ Host* set_concurrency_limit(int limit);
+ int get_concurrency_limit() const;
- void routeTo(Host* dest, std::vector<Link*>& links, double* latency);
- void routeTo(Host* dest, std::vector<surf::LinkImpl*>& links, double* latency);
+ /** \static @brief Convert the CPU's speed from string to double */
+ static std::vector<double> convert_pstate_speed_vector(const std::vector<std::string>& speed_per_state);
+ /**
+ * @brief Set the CPU's speed
+ *
+ * @param speed_per_state list of powers for this processor (default power is at index 0)
+ */
+ Host* set_pstate_speed(const std::vector<double>& speed_per_state);
+ /**
+ * @brief Set the CPU's speed (string version)
+ *
+ * @throw std::invalid_argument if speed format is incorrect.
+ */
+ Host* set_pstate_speed(const std::vector<std::string>& speed_per_state);
- /** Block the calling actor on an execution located on the called host
+ /** @brief Get the peak computing speed in flops/s at the current pstate, NOT taking the external load into account.
*
- * It is not a problem if the actor is not located on the called host.
- * The actor will not be migrated in this case. Such remote execution are easy in simulation.
+ * The amount of flops per second available for computing depends on several things:
+ * - The current pstate determines the maximal peak computing speed (use
+ * @verbatim embed:rst:inline :cpp:func:`get_pstate_speed() <simgrid::s4u::Host::get_pstate_speed>` @endverbatim
+ * to retrieve the computing speed you would get at another pstate)
+ * - If you declared an external load (with
+ * @verbatim embed:rst:inline :cpp:func:`set_speed_profile() <simgrid::s4u::Host::set_speed_profile>` @endverbatim ),
+ * you must multiply the result of
+ * @verbatim embed:rst:inline :cpp:func:`get_speed() <simgrid::s4u::Host::get_speed>` @endverbatim by
+ * @verbatim embed:rst:inline :cpp:func:`get_available_speed() <simgrid::s4u::Host::get_available_speed>` @endverbatim
+ * to retrieve what a new computation would get.
+ *
+ * The remaining speed is then shared between the executions located on this host.
+ * You can retrieve the amount of tasks currently running on this host with
+ * @verbatim embed:rst:inline :cpp:func:`get_load() <simgrid::s4u::Host::get_load>` @endverbatim .
+ *
+ * The host may have multiple cores, and your executions may be able to use more than a single core.
+ *
+ * Finally, executions of priority 2 get twice the amount of flops than executions of priority 1.
+ */
+ double get_speed() const;
+ /** @brief Get the available speed ratio, between 0 and 1.
+ *
+ * This accounts for external load (see
+ * @verbatim embed:rst:inline :cpp:func:`set_speed_profile() <simgrid::s4u::Host::set_speed_profile>` @endverbatim ).
*/
- void execute(double flops);
+ double get_available_speed() const;
- /** @brief Returns the current computation load (in flops per second) */
- double getLoad();
+ /** Returns the number of core of the processor. */
+ int get_core_count() const;
+ Host* set_core_count(int core_count);
-private:
- simgrid::xbt::string name_{"noname"};
- std::unordered_map<std::string, Storage*>* mounts = nullptr; // caching
+ enum class SharingPolicy { NONLINEAR = 1, LINEAR = 0 };
+ /**
+ * @brief Describes how the CPU is shared between concurrent tasks
+ *
+ * Note that the NONLINEAR callback is in the critical path of the solver, so it should be fast.
+ *
+ * @param policy Sharing policy
+ * @param cb Callback for NONLINEAR policies
+ */
+ Host* set_sharing_policy(SharingPolicy policy, const s4u::NonLinearResourceCb& cb = {});
+ SharingPolicy get_sharing_policy() const;
-public:
- // TODO, this could be a unique_ptr
- surf::HostImpl* pimpl_ = nullptr;
- /** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
- surf::Cpu* pimpl_cpu = nullptr;
- /** DO NOT USE DIRECTLY (@todo: these should be protected, once our code is clean) */
- kernel::routing::NetPoint* pimpl_netpoint = nullptr;
-
- /*** Called on each newly created host */
- static simgrid::xbt::signal<void(Host&)> onCreation;
- /*** Called just before destructing an host */
- static simgrid::xbt::signal<void(Host&)> onDestruction;
- /*** Called when the machine is turned on or off (called AFTER the change) */
- static simgrid::xbt::signal<void(Host&)> onStateChange;
- /*** Called when the speed of the machine is changed (called AFTER the change)
- * (either because of a pstate switch or because of an external load event coming from the profile) */
- static simgrid::xbt::signal<void(Host&)> onSpeedChange;
-};
-}
-} // namespace simgrid::s4u
+ /** Returns the current computation load (in flops per second)
+ *
+ * The external load (coming from an availability trace) is not taken in account.
+ * You may also be interested in the load plugin.
+ */
+ double get_load() const;
-extern int USER_HOST_LEVEL;
+ unsigned long get_pstate_count() const;
+ unsigned long get_pstate() const;
+ double get_pstate_speed(unsigned long pstate_index) const;
+ Host* set_pstate(unsigned long pstate_index);
+ Host* set_coordinates(const std::string& coords);
-#endif /* SIMGRID_S4U_HOST_HPP */
+ std::vector<Disk*> get_disks() const;
+ /**
+ * @brief Create and add disk in the host
+ *
+ * @param name Disk name
+ * @param read_bandwidth Reading speed of the disk
+ * @param write_bandwidth Writing speed of the disk
+ */
+ Disk* create_disk(const std::string& name, double read_bandwidth, double write_bandwidth);
+ /**
+ * @brief Human-friendly version of create_disk function.
+ *
+ * @throw std::invalid_argument if read/write speeds are incorrect
+ */
+ Disk* create_disk(const std::string& name, const std::string& read_bandwidth, const std::string& write_bandwidth);
+ void add_disk(const Disk* disk);
+ void remove_disk(const std::string& disk_name);
-#if 0
+ VirtualMachine* create_vm(const std::string& name, int core_amount);
+ VirtualMachine* create_vm(const std::string& name, int core_amount, size_t ramsize);
+ /** Retrieve a VM running on this host from its name, or return nullptr */
+ VirtualMachine* vm_by_name_or_null(const std::string& name);
-public class Host {
+ void route_to(const Host* dest, std::vector<Link*>& links, double* latency) const;
+ void route_to(const Host* dest, std::vector<kernel::resource::StandardLinkImpl*>& links, double* latency) const;
+ std::pair<std::vector<Link*>, double> route_to(const Host* dest) const;
/**
- * This method returns the number of tasks currently running on a host.
- * The external load (coming from an availability trace) is not taken in account.
+ * @brief Seal this host
+ * No more configuration is allowed after the seal
+ */
+ Host* seal();
+
+ NetZone* get_englobing_zone() const;
+ /** Block the calling actor on an execution located on the called host
*
- * @return The number of tasks currently running on a host.
+ * It is not a problem if the actor is not located on the called host.
+ * The actor will not be migrated in this case. Such remote execution are easy in simulation.
*/
- public native int getLoad();
+ void execute(double flops) const;
+ /** Start an asynchronous computation on that host (possibly remote) */
+ ExecPtr exec_init(double flops_amounts) const;
+ ExecPtr exec_async(double flops_amounts) const;
-}
-#endif
+ /** Block the calling actor on an execution located on the called host (with explicit priority) */
+ void execute(double flops, double priority) const;
+ kernel::resource::HostImpl* get_impl() const { return pimpl_; }
+};
+} // namespace s4u
+} // namespace simgrid
+
+#endif /* SIMGRID_S4U_HOST_HPP */