#define SIMGRID_MC_ODPOR_EXECUTION_HPP
#include "src/mc/api/ClockVector.hpp"
+#include "src/mc/explo/odpor/odpor_forward.hpp"
+#include "src/mc/mc_forward.hpp"
+#include "src/mc/mc_record.hpp"
#include "src/mc/transition/Transition.hpp"
-#include <optonal>
+#include <list>
+#include <optional>
#include <unordered_set>
#include <vector>
namespace simgrid::mc::odpor {
-using ProcessSequence = std::list<aid_t>;
-using ExecutionSequence = std::list<const State*>;
-using Hypothetical = ExecutionSequence;
+std::vector<std::string> get_textual_trace(const PartialExecution& w);
/**
* @brief The occurrence of a transition in an execution
+ *
+ * An execution is set of *events*, where each element represents
+ * the occurrence or execution of the `i`th step of a particular
+ * actor `j`
*/
class Event {
- std::pair<const Transition*, ClockVector> contents_;
+ std::pair<std::shared_ptr<Transition>, ClockVector> contents_;
public:
- Event() = default;
- Event(Event&&) = default;
- Event(const Event&) = default;
- Event& operator=(const Event&) = default;
- Event& operator=(const Event&&) = default;
-
- explicit Event(std::pair<const Transition*, ClockVector> pair) : contents_(std::move(pair)) {}
+ Event() = default;
+ Event(Event&&) = default;
+ Event(const Event&) = default;
+ Event& operator=(const Event&) = default;
+ explicit Event(std::pair<std::shared_ptr<Transition>, ClockVector> pair) : contents_(std::move(pair)) {}
- const Transition* get_transition() const { return contents_.get<0>(); }
- const ClockVector& get_clock_vector() const { return contents_.get<1>(); }
-}
+ std::shared_ptr<Transition> get_transition() const { return std::get<0>(contents_); }
+ const ClockVector& get_clock_vector() const { return std::get<1>(contents_); }
+};
/**
* @brief An ordered sequence of transitions which describe
* In addition to representing an actual steps taken,
* an execution keeps track of the "happens-before"
* relation among the transitions in the execution
- * by following the procedure outlined in the
- * original DPOR paper with clock vectors
+ * by following the procedure outlined in section 4 of the
+ * original DPOR paper with clock vectors.
+ * As new transitions are added to the execution, clock vectors are
+ * computed as appropriate and associated with the corresponding position
+ * in the execution. This allows us to determine “happens-before” in
+ * constant-time between points in the execution (called events
+ * [which is unfortunately the same name used in UDPOR for a slightly
+ * different concept]), albeit for an up-front cost of traversing the
+ * execution stack. The happens-before relation is important in many
+ * places in SDPOR and ODPOR.
*
* @note: For more nuanced happens-before relations, clock
* vectors may not always suffice. Clock vectors work
* the two concepts are analogous if not identical
*/
class Execution {
+private:
+ std::vector<Event> contents_;
+ Execution(std::vector<Event>&& contents) : contents_(std::move(contents)) {}
+
public:
- using Handle = decltype(contents_)::const_iterator;
+ using EventHandle = uint32_t;
Execution() = default;
Execution(const Execution&) = default;
Execution& operator=(Execution const&) = default;
Execution(Execution&&) = default;
- Execution(ExecutionSequence&& seq, std::optional<Handle> base = {});
- Execution(const ExecutionSequence& seq, std::optional<Handle> base = {});
+ std::vector<std::string> get_textual_trace() const;
+
+ size_t size() const { return this->contents_.size(); }
+ bool empty() const { return this->contents_.empty(); }
+ auto begin() const { return this->contents_.begin(); }
+ auto end() const { return this->contents_.end(); }
+
+ /**
+ * @brief Computes the "core" portion the SDPOR algorithm,
+ * viz. the intersection of the backtracking set and the
+ * set of initials with respect to the *last* event added
+ * to the execution
+ *
+ * The "core" portion of the SDPOR algorithm is found on
+ * lines 6-9 of the pseudocode:
+ *
+ * 6 | let E' := pre(E, e)
+ * 7 | let v := notdep(e, E).p
+ * 8 | if I_[E'](v) ∩ backtrack(E') = empty then
+ * 9 | --> add some q in I_[E'](v) to backtrack(E')
+ *
+ * This method computes all of the lines simultaneously,
+ * returning some actor `q` if it passes line 8 and exists.
+ * The event `e` and the set `backtrack(E')` are the provided
+ * arguments to the method.
+ *
+ * @param e the event with respect to which to determine
+ * whether a backtrack point needs to be added for the
+ * prefix corresponding to the execution prior to `e`
+ *
+ * @param backtrack_set The set of actors which should
+ * not be considered for selection as an SDPOR initial.
+ * While this set need not necessarily correspond to the
+ * backtrack set `backtrack(E')`, doing so provides what
+ * is expected for SDPOR
+ *
+ * See the SDPOR algorithm pseudocode in [1] for more
+ * details for the context of the function.
+ *
+ * @invariant: This method assumes that events `e` and
+ * `e' := get_latest_event_handle()` are in a *reversible* race
+ * as is explicitly the case in SDPOR
+ *
+ * @returns an actor not contained in `disqualified` which
+ * can serve as an initial to reverse the race between `e`
+ * and `e'`
+ */
+ std::unordered_set<aid_t> get_missing_source_set_actors_from(EventHandle e,
+ const std::unordered_set<aid_t>& backtrack_set) const;
+
+ /**
+ * @brief Computes the analogous lines from the SDPOR algorithm
+ * in the ODPOR algorithm, viz. the intersection of the slee set
+ * and the set of weak initials with respect to the given pair
+ * of racing events
+ *
+ * This method computes lines 4-6 of the ODPOR pseudocode, viz.:
+ *
+ * 4 | let E' := pre(E, e)
+ * 5 | let v := notdep(e, E).e'^
+ * 6 | if sleep(E') ∩ WI_[E'](v) = empty then ...
+ *
+ * The sequence `v` is computed and returned as needed, based on whether
+ * the check on line 6 passes.
+ *
+ * @invariant: This method assumes that events `e` and
+ * `e_prime` are in a *reversible* race as is the case
+ * in ODPOR
+ */
+ std::optional<PartialExecution> get_odpor_extension_from(EventHandle e, EventHandle e_prime,
+ const State& state_at_e) const;
+
+ /**
+ * @brief For a given sequence of actors `v` and a sequence of transitions `w`,
+ * computes the sequence, if any, that should be inserted as a child in wakeup tree for
+ * this execution
+ *
+ * Recall that the procedure for implementing the insertion
+ * is outlined in section 6.2 of Abdulla et al. 2017 as follows:
+ *
+ * | Let `v` be the smallest (w.r.t to "<") sequence in [the tree] B
+ * | such that `v ~_[E] w`. If `v` is a leaf node, the tree can be left
+ * | unmodified.
+ * |
+ * | Otherwise let `w'` be the shortest sequence such that `w [=_[E] v.w'`
+ * | and add `v.w'` as a new leaf, ordered after all already existing nodes
+ * | of the form `v.w''`
+ *
+ * This method computes the result `v.w'` as needed (viz. only if `v ~_[E] w`
+ * with respect to this execution `E`)
+ *
+ * The procedure for determining `v ~_[E] w` is given as Lemma 4.6 of
+ * Abdulla et al. 2017:
+ *
+ * | The relation `v ~_[E] w` holds if either
+ * | (1) v = <>, or
+ * | (2) v := p.v' and either
+ * | (a) p in I_[E](w) and `v' ~_[E.p] (w \ p)`
+ * | (b) E ⊢ p ◊ w and `v' ~_[E.p] w`
+ *
+ * @invariant: This method assumes that `E.v` is a valid execution, viz.
+ * that the events of `E` are sufficient to enabled `v_0` and that
+ * `v_0, ..., v_{i - 1}` are sufficient to enable `v_i`. This is the
+ * case when e.g. `v := notdep(e, E).p` for example in ODPOR
+ *
+ * @returns a partial execution `w'` that should be inserted
+ * as a child of a wakeup tree node with the associated sequence `v`.
+ */
+ std::optional<PartialExecution> get_shortest_odpor_sq_subset_insertion(const PartialExecution& v,
+ const PartialExecution& w) const;
+
+ /**
+ * @brief For a given sequence `w`, determines whether p in I_[E](w)
+ *
+ * @note: You may notice that some of the other methods compute this
+ * value as well. What we notice, though, in those cases is that
+ * we are repeatedly asking about initials with respect to an execution.
+ * It is better, then, to bunch the work together in those cases to
+ * get asymptotically better results (e.g. instead of calling with all
+ * `N` actors, we can process them "in-parallel" as is done with the
+ * computation of SDPOR initials)
+ */
+ bool is_initial_after_execution_of(const PartialExecution& w, aid_t p) const;
+
+ /**
+ * @brief Determines whether `E ⊢ p ◊ w` given the next action taken by `p`
+ */
+ bool is_independent_with_execution_of(const PartialExecution& w, std::shared_ptr<Transition> next_E_p) const;
- std::unordered_set<aid_t> get_initials_after(const Hypothetical& w) const;
- std::unordered_set<aid_t> get_weak_initials_after(const Hypothetical& w) const;
+ /**
+ * @brief Determines the event associated with
+ * the given handle `handle`
+ */
+ const Event& get_event_with_handle(EventHandle handle) const { return contents_[handle]; }
- bool is_initial(aid_t p, const Hypothetical& w) const;
- bool is_weak_initial(aid_t p, const Hypothetical& w) const;
+ /**
+ * @brief Determines the actor associated with
+ * the given event handle `handle`
+ */
+ aid_t get_actor_with_handle(EventHandle handle) const { return get_event_with_handle(handle).get_transition()->aid_; }
/**
- * @brief Removes the last event of the execution,
+ * @brief Determines the transition associated with the given handle `handle`
+ */
+ const Transition* get_transition_for_handle(EventHandle handle) const
+ {
+ return get_event_with_handle(handle).get_transition().get();
+ }
+
+ /**
+ * @brief Returns a handle to the newest event of the execution,
* if such an event exists
+ */
+ std::optional<EventHandle> get_latest_event_handle() const
+ {
+ return contents_.empty() ? std::nullopt : std::optional<EventHandle>{static_cast<EventHandle>(size() - 1)};
+ }
+
+ /**
+ * @brief Returns a set of events which are in
+ * "immediate conflict" (according to the definition given
+ * in the ODPOR paper) with the given event
+ *
+ * Two events `e` and `e'` in an execution `E` are said to
+ * race iff
*
- * @note: When you remove events from an execution, any views
- * of the execution referring to those removed events
- * become invalidated
+ * 1. `proc(e) != proc(e')`; that is, the events correspond to
+ * the execution of different actors
+ * 2. `e -->_E e'` and there is no `e''` in `E` such that
+ * `e -->_E e''` and `e'' -->_E e'`; that is, the two events
+ * "happen-before" one another in `E` and no other event in
+ * `E` "happens-between" `e` and `e'`
+ *
+ * @param handle the event with respect to which races are
+ * computed
+ * @returns a set of event handles from which race with `handle`
*/
- void pop_latest();
+ std::unordered_set<EventHandle> get_racing_events_of(EventHandle handle) const;
/**
- * @brief Extends the execution by one more step
+ * @brief Returns a set of events which are in a reversible
+ * race with the given event handle `handle`
*
- * Intutively, pushing a transition `t` onto execution `E`
- * is equivalent to making the execution become (using the
- * notation of [1]) `E.proc(t)` where `proc(t)` is the
- * actor which executed transition `t`.
+ * Two events `e` and `e'` in an execution `E` are said to
+ * be in a reversible race iff
+ *
+ * 1. `e` and `e'` race
+ * 2. In any equivalent execution sequence `E'` to `E`
+ * where `e` occurs immediately before `e'`, the actor
+ * running `e'` was enabled in the state prior to `e`
+ *
+ * @param handle the event with respect to which
+ * reversible races are computed
+ * @returns a set of event handles from which are in a reversible
+ * race with `handle`
*/
- void push_transition(const Transition*);
+ std::unordered_set<EventHandle> get_reversible_races_of(EventHandle handle) const;
- size_t size() const { return this->contents_.size(); }
- size_t size() const { return this->contents_.size(); }
+ /**
+ * @brief Computes `pre(e, E)` as described in ODPOR [1]
+ *
+ * The execution `pre(e, E)` for an event `e` in an
+ * execution `E` is the contiguous prefix of events
+ * `E' <= E` up to by excluding the event `e` itself.
+ * The prefix intuitively represents the "history" of
+ * causes that permitted event `e` to exist (roughly
+ * speaking)
+ */
+ Execution get_prefix_before(EventHandle) const;
-private:
/**
- * @brief A pointer into the execution off of which this
- * execution extends computation
+ * @brief Whether the event represented by `e1`
+ * "happens-before" the event represented by
+ * `e2` in the context of this execution
*
- * Conceptually, the `prior`
+ * In the terminology of the ODPOR paper,
+ * this function computes
+ *
+ * `e1 --->_E e2`
+ *
+ * where `E` is this execution
+ *
+ * @note: The happens-before relation computed by this
+ * execution is "coarse" in the sense that context-sensitive
+ * independence is not exploited. To include such context-sensitive
+ * dependencies requires a new method of keeping track of
+ * the happens-before procedure, which is nontrivial...
*/
- std::optional<Handle> prior;
+ bool happens_before(EventHandle e1, EventHandle e2) const;
/**
- * @brief The actual steps that are taken by the process
- * during exploration, relative to the
+ * @brief Extends the execution by one more step
+ *
+ * Intutively, pushing a transition `t` onto execution `E`
+ * is equivalent to making the execution become (using the
+ * notation of [1]) `E.proc(t)` where `proc(t)` is the
+ * actor which executed transition `t`.
*/
- std::list<Event> contents_;
+ void push_transition(std::shared_ptr<Transition>);
};
} // namespace simgrid::mc::odpor