-/* Copyright (c) 2006-2016. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2006-2017. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
/** This actor will be automatically terminated when the last non-daemon process finishes **/
void daemonize();
- /** Retrieves the name of that actor as a C string */
- const char* getCname();
/** Retrieves the name of that actor as a C++ string */
- simgrid::xbt::string getName();
+ const simgrid::xbt::string& getName() const;
+ /** Retrieves the name of that actor as a C string */
+ const char* getCname() const;
/** Retrieves the host on which that actor is running */
s4u::Host* getHost();
/** Retrieves the PID of that actor
{
auto seconds = std::chrono::duration_cast<SimulationClockDuration>(duration);
this_actor::sleep_for(seconds.count());
- }
- template<class Duration>
- inline void sleep_until(const SimulationTimePoint<Duration>& timeout_time)
- {
- auto timeout_native = std::chrono::time_point_cast<SimulationClockDuration>(timeout_time);
- this_actor::sleep_until(timeout_native.time_since_epoch().count());
- }
+}
- XBT_ATTRIB_DEPRECATED_v320("Use sleep_for(): v3.20 will turn this warning into an error.") inline void sleep(
- double duration)
- {
- return sleep_for(duration);
- }
+template <class Duration> inline void sleep_until(const SimulationTimePoint<Duration>& timeout_time)
+{
+ auto timeout_native = std::chrono::time_point_cast<SimulationClockDuration>(timeout_time);
+ this_actor::sleep_until(timeout_native.time_since_epoch().count());
+}
- /** Block the actor, computing the given amount of flops */
- XBT_PUBLIC(void) execute(double flop);
+XBT_ATTRIB_DEPRECATED_v320("Use sleep_for(): v3.20 will turn this warning into an error.") inline void sleep(
+ double duration)
+{
+ return sleep_for(duration);
+}
- /** Block the actor, computing the given amount of flops and priority */
- XBT_PUBLIC(void) execute(double flop, double priority);
+/** Block the actor, computing the given amount of flops */
+XBT_PUBLIC(void) execute(double flop);
+/** Block the actor, computing the given amount of flops and priority */
+XBT_PUBLIC(void) execute(double flop, double priority);
- /** Block the actor until it gets a message from the given mailbox.
- *
- * See \ref Comm for the full communication API (including non blocking communications).
- */
- XBT_PUBLIC(void*)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::get(): v3.20 will turn this warning into an error.") recv(MailboxPtr chan);
- XBT_PUBLIC(void*)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::get(): v3.20 will turn this warning into an error.")
- recv(MailboxPtr chan, double timeout);
- XBT_PUBLIC(CommPtr)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::recv_async(): v3.20 will turn this warning into an error.")
- irecv(MailboxPtr chan, void** data);
-
- /** Block the actor until it delivers a message of the given simulated size to the given mailbox
- *
- * See \ref Comm for the full communication API (including non blocking communications).
- */
- XBT_PUBLIC(void)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put(): v3.20 will turn this warning into an error.")
- send(MailboxPtr chan, void* payload, double simulatedSize); // 3.17
- XBT_PUBLIC(void)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put(): v3.20 will turn this warning into an error.")
- send(MailboxPtr chan, void* payload, double simulatedSize, double timeout); // 3.17
+/** Block the actor until it gets a message from the given mailbox.
+ *
+ * See \ref Comm for the full communication API (including non blocking communications).
+ */
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::get(): v3.20 will turn this warning into an error.") XBT_PUBLIC(void*)
+ recv(MailboxPtr chan);
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::get(): v3.20 will turn this warning into an error.") XBT_PUBLIC(void*)
+ recv(MailboxPtr chan, double timeout);
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::recv_async(): v3.20 will turn this warning into an error.") XBT_PUBLIC(CommPtr)
+ irecv(MailboxPtr chan, void** data);
+
+/** Block the actor until it delivers a message of the given simulated size to the given mailbox
+ *
+ * See \ref Comm for the full communication API (including non blocking communications).
+*/
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put(): v3.20 will turn this warning into an error.") XBT_PUBLIC(void)
+ send(MailboxPtr chan, void* payload, double simulatedSize);
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put(): v3.20 will turn this warning into an error.") XBT_PUBLIC(void)
+ send(MailboxPtr chan, void* payload, double simulatedSize, double timeout);
- XBT_PUBLIC(CommPtr)
- XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put_async(): v3.20 will turn this warning into an error.")
- isend(MailboxPtr chan, void* payload, double simulatedSize);
+XBT_ATTRIB_DEPRECATED_v320("Use Mailbox::put_async(): v3.20 will turn this warning into an error.") XBT_PUBLIC(CommPtr)
+ isend(MailboxPtr chan, void* payload, double simulatedSize);
- /** @brief Returns the actor ID of the current actor (same as pid). */
- XBT_PUBLIC(aid_t) getPid();
+/** @brief Returns the actor ID of the current actor (same as pid). */
+XBT_PUBLIC(aid_t) getPid();
- /** @brief Returns the ancestor's actor ID of the current actor (same as ppid). */
- XBT_PUBLIC(aid_t) getPpid();
+/** @brief Returns the ancestor's actor ID of the current actor (same as ppid). */
+XBT_PUBLIC(aid_t) getPpid();
- /** @brief Returns the name of the current actor. */
- XBT_PUBLIC(std::string) getName();
+/** @brief Returns the name of the current actor. */
+XBT_PUBLIC(std::string) getName();
- /** @brief Returns the name of the host on which the process is running. */
- XBT_PUBLIC(Host*) getHost();
+/** @brief Returns the name of the current actor as a C string. */
+XBT_PUBLIC(const char*) getCname();
- /** @brief Suspend the actor. */
- XBT_PUBLIC(void) suspend();
+/** @brief Returns the name of the host on which the process is running. */
+XBT_PUBLIC(Host*) getHost();
- /** @brief Resume the actor. */
- XBT_PUBLIC(void) resume();
+/** @brief Suspend the actor. */
+XBT_PUBLIC(void) suspend();
- XBT_PUBLIC(bool) isSuspended();
+/** @brief Resume the actor. */
+XBT_PUBLIC(void) resume();
- /** @brief kill the actor. */
- XBT_PUBLIC(void) kill();
+XBT_PUBLIC(bool) isSuspended();
- /** @brief Add a function to the list of "on_exit" functions. */
- XBT_PUBLIC(void) onExit(int_f_pvoid_pvoid_t fun, void* data);
+/** @brief kill the actor. */
+XBT_PUBLIC(void) kill();
- /** @brief Migrate the actor to a new host. */
- XBT_PUBLIC(void) migrate(Host* new_host);
-};
+/** @brief Add a function to the list of "on_exit" functions. */
+XBT_PUBLIC(void) onExit(int_f_pvoid_pvoid_t fun, void* data);
+
+/** @brief Migrate the actor to a new host. */
+XBT_PUBLIC(void) migrate(Host* new_host);
+}
/** @} */