A
lgorithmique
N
umérique
D
istribuée
Public GIT Repository
projects
/
simgrid.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
| inline |
side by side
Change opened states for a priority queue
[simgrid.git]
/
src
/
mc
/
explo
/
DFSExplorer.cpp
diff --git
a/src/mc/explo/DFSExplorer.cpp
b/src/mc/explo/DFSExplorer.cpp
index
792383e
..
3afde70
100644
(file)
--- a/
src/mc/explo/DFSExplorer.cpp
+++ b/
src/mc/explo/DFSExplorer.cpp
@@
-43,7
+43,7
@@
void DFSExplorer::check_non_termination(const State* current_state)
{
for (auto const& state : stack_) {
if (state->get_system_state()->equals_to(*current_state->get_system_state(),
- get_remote_app().get_remote_process_memory())) {
+
*
get_remote_app().get_remote_process_memory())) {
XBT_INFO("Non-progressive cycle: state %ld -> state %ld", state->get_num(), current_state->get_num());
XBT_INFO("******************************************");
XBT_INFO("*** NON-PROGRESSIVE CYCLE DETECTED ***");
@@
-62,9
+62,15
@@
void DFSExplorer::check_non_termination(const State* current_state)
}
RecordTrace DFSExplorer::get_record_trace() // override
+{
+ return get_record_trace_of_stack(stack_);
+}
+
+/* Usefull to show debug information */
+RecordTrace DFSExplorer::get_record_trace_of_stack(stack_t stack)
{
RecordTrace res;
- for (auto const& state : stack
_
)
+ for (auto const& state : stack)
res.push_back(state->get_transition());
return res;
}
@@
-89,6
+95,18
@@
void DFSExplorer::log_state() // override
Exploration::log_state();
}
+/* Copy a given stack by deep-copying it at the State level : this is required so we can backtrack at different
+ * points without interacting with the stacks in the opened_states_ waiting for their turn. On the other hand,
+ * the exploration of one stack in opened_states_ could only slightly modify the sleep set of another stack in
+ * opened_states_, so it is only a slight waste of performance in the exploration. */
+void DFSExplorer::add_to_opened_states(stack_t stack)
+{
+ stack_t tmp_stack;
+ for (auto& state : stack)
+ tmp_stack.push_back(std::make_shared<State>(State(*state)));
+ opened_states_.emplace(tmp_stack);
+}
+
void DFSExplorer::run()
{
on_exploration_start_signal(get_remote_app());
@@
-129,7
+147,7
@@
void DFSExplorer::run()
}
// Search for the next transition
- // next_transition returns a pair<aid_t, double> in case we want to consider multiple state
+ // next_transition returns a pair<aid_t, double> in case we want to consider multiple state
(eg. during backtrack)
auto [next, _] = state->next_transition_guided();
if (next < 0) { // If there is no more transition in the current state, backtrack.
@@
-196,15
+214,16
@@
void DFSExplorer::run()
if (prev_state->is_actor_enabled(issuer_id)) {
if (not prev_state->is_actor_done(issuer_id)) {
prev_state->consider_one(issuer_id);
-
opened_states.emplace_back
(tmp_stack);
+
add_to_opened_states
(tmp_stack);
} else
XBT_DEBUG("Actor %ld is already in done set: no need to explore it again", issuer_id);
} else {
XBT_DEBUG("Actor %ld is not enabled: DPOR may be failing. To stay sound, we are marking every enabled "
"transition as todo",
issuer_id);
- prev_state->consider_all();
- opened_states.emplace_back(tmp_stack);
+ if (prev_state->consider_all() >
+ 0) // If we ended up marking at least a transition, explore it at some point
+ add_to_opened_states(tmp_stack);
}
break;
} else {
@@
-216,6
+235,11
@@
void DFSExplorer::run()
}
}
+ // Before leaving that state, if the transition we just took can be taken multiple times, we
+ // need to give it to the opened states
+ if (stack_.back()->count_todo_multiples() > 0)
+ add_to_opened_states(stack_);
+
if (_sg_mc_termination)
this->check_non_termination(next_state.get());
@@
-232,8
+256,8
@@
void DFSExplorer::run()
stack_.back()->consider_best(); // Take only one transition if DPOR: others may be considered later if required
else {
stack_.back()->consider_all();
- opened_states.emplace_back(stack_);
}
+
dot_output("\"%ld\" -> \"%ld\" [%s];\n", state->get_num(), stack_.back()->get_num(),
state->get_transition()->dot_string().c_str());
} else
@@
-241,65
+265,46
@@
void DFSExplorer::run()
visited_state_->original_num_ == -1 ? visited_state_->num_ : visited_state_->original_num_,
state->get_transition()->dot_string().c_str());
}
-
log_state();
}
void DFSExplorer::backtrack()
{
- backtrack_count_++;
XBT_VERB("Backtracking from %s", get_record_trace().to_string().c_str());
+ XBT_DEBUG("%lu alternatives are yet to be explored:", opened_states_.size());
+
on_backtracking_signal(get_remote_app());
get_remote_app().check_deadlock();
// if no backtracking point, then set the stack_ to empty so we can end the exploration
- if (opened_states
.size() == 0
) {
+ if (opened_states
_.empty()
) {
stack_ = std::list<std::shared_ptr<State>>();
return;
}
- /* We may backtrack from somewhere either because it's leaf, or because every enabled process are in done/sleep set.
- * In the first case, we need to remove the last transition corresponding to the Finalize */
- if (stack_.back()->get_transition()->aid_ == 0)
- stack_.pop_back();
-
- stack_t backtrack;
- double min_dist = std::numeric_limits<double>::infinity();
- aid_t min_aid = -1;
- for (auto& stack : opened_states) {
- auto [aid, dist] = stack.back()->next_transition_guided();
- if (aid == -1)
- continue;
- if (dist < min_dist) {
- min_dist = dist;
- min_aid = aid;
- backtrack = stack;
- }
- }
+ stack_t backtrack = opened_states_.top(); // Take the point with smallest distance
+ opened_states_.pop();
- if (min_aid == -1) {
- stack_ = std::list<std::shared_ptr<State>>();
+ // if the smallest distance corresponded to no enable actor, remove this and let the
+ // exploration ask again for a backtrack
+ if (backtrack.back()->next_transition_guided().first == -1)
return;
- }
- if (backtrack.back()->count_todo() <= 1)
- opened_states.pop_back();
- XBT_VERB("%lu todo actors in last states of the next backtracking point %s (remaining %lu opened stacks)",
- backtrack.back()->count_todo(), backtrack.back()->get_transition()->to_string().c_str(),
- opened_states.size());
+ // We found a real backtracking point, let's go to it
+ backtrack_count_++;
/* If asked to rollback on a state that has a snapshot, restore it */
State* last_state = backtrack.back().get();
if (const auto* system_state = last_state->get_system_state()) {
- system_state->restore(get_remote_app().get_remote_process_memory());
+ system_state->restore(
*
get_remote_app().get_remote_process_memory());
on_restore_system_state_signal(last_state, get_remote_app());
+ stack_ = backtrack;
return;
}
/* if no snapshot, we need to restore the initial state and replay the transitions */
get_remote_app().restore_initial_state();
on_restore_initial_state_signal(get_remote_app());
-
/* Traverse the stack from the state at position start and re-execute the transitions */
for (std::shared_ptr<State> const& state : backtrack) {
if (state == backtrack.back()) /* If we are arrived on the target state, don't replay the outgoing transition */
@@
-309,10
+314,11
@@
void DFSExplorer::backtrack()
visited_states_count_++;
}
stack_ = backtrack;
- XBT_
VERB
(">> Backtracked to %s", get_record_trace().to_string().c_str());
+ XBT_
DEBUG
(">> Backtracked to %s", get_record_trace().to_string().c_str());
}
-DFSExplorer::DFSExplorer(const std::vector<char*>& args, bool with_dpor) : Exploration(args)
+DFSExplorer::DFSExplorer(const std::vector<char*>& args, bool with_dpor, bool need_memory_info)
+ : Exploration(args, need_memory_info || _sg_mc_termination)
{
if (with_dpor)
reduction_mode_ = ReductionMode::dpor;
@@
-341,8
+347,9
@@
DFSExplorer::DFSExplorer(const std::vector<char*>& args, bool with_dpor) : Explo
stack_.back()->consider_best();
else {
stack_.back()->consider_all();
- opened_states.emplace_back(stack_);
}
+ if (stack_.back()->count_todo_multiples() > 1)
+ add_to_opened_states(stack_);
}
Exploration* create_dfs_exploration(const std::vector<char*>& args, bool with_dpor)