#include "src/mc/api/ActorState.hpp"
#include "src/mc/remote/CheckerSide.hpp"
#include "src/mc/remote/RemotePtr.hpp"
-#include "src/mc/sosp/PageStore.hpp"
#include <functional>
class XBT_PUBLIC RemoteApp {
private:
std::unique_ptr<CheckerSide> checker_side_;
- PageStore page_store_{500};
- std::shared_ptr<simgrid::mc::Snapshot> initial_snapshot_;
+ std::unique_ptr<CheckerSide> application_factory_; // when no meminfo, create checker_side_ by cloning this one
+ int master_socket_ = -1;
+
+ const std::vector<char*> app_args_;
// No copy:
RemoteApp(RemoteApp const&) = delete;
*/
explicit RemoteApp(const std::vector<char*>& args);
- ~RemoteApp();
-
- void start();
- void restore_initial_state() const;
+ void restore_initial_state();
void wait_for_requests();
- /** Ask to the application to check for a deadlock. If so, do an error message and throw a DeadlockError. */
+ /** Ask to the application to check for a deadlock. If so, do an error message and throw a McError(DEADLOCK). */
void check_deadlock() const;
/** Ask the application to run post-mortem analysis, and maybe to stop ASAP */
void finalize_app(bool terminate_asap = false);
- /** Forcefully kill the application (after running post-mortem analysis)*/
- void shutdown();
/** Retrieve the max PID of the running actors */
unsigned long get_maxpid() const;
/** Take a transition. A new Transition is created iff the last parameter is true */
Transition* handle_simcall(aid_t aid, int times_considered, bool new_transition);
-
- /* Get the memory of the remote process */
- RemoteProcessMemory& get_remote_process_memory() { return checker_side_->get_remote_memory(); }
-
- PageStore& get_page_store() { return page_store_; }
};
} // namespace simgrid::mc