.. autodoxymethod:: simgrid::s4u::Host::route_to(const Host *dest, std::vector< Link * > &links, double *latency)
.. autodoxymethod:: simgrid::s4u::Host::route_to(const Host *dest, std::vector< kernel::resource::LinkImpl * > &links, double *latency)
+# The fact that actors can return an int is a legacy behavior for MSG
+.. autodoxymethod:: simgrid::s4u::Engine::register_default(const kernel::actor::ActorCodeFactory &factory)
+.. autodoxymethod:: simgrid::s4u::Engine::register_default(int(*code)(int, char **))
+.. autodoxymethod:: simgrid::s4u::Engine::register_function(const std::string &name, const kernel::actor::ActorCodeFactory &factory)
+.. autodoxymethod:: simgrid::s4u::Engine::register_function(const std::string &name, int(*code)(int, char **))
+
# These could be hidden as private things, eg in s4u_Exec.cpp
.. autodoxymethod:: simgrid::s4u::ExecPar::get_remaining()