- return storage_list;
-}
-
-void HostImpl::getAttachedStorageList(std::vector<const char*>* storages)
-{
- xbt_lib_cursor_t cursor;
- char* key;
- void** data;
- xbt_lib_foreach(storage_lib, cursor, key, data)
- {
- if (xbt_lib_get_level(xbt_lib_get_elm_or_null(storage_lib, key), SURF_STORAGE_LEVEL) != nullptr) {
- simgrid::surf::StorageImpl* storage = static_cast<simgrid::surf::StorageImpl*>(
- xbt_lib_get_level(xbt_lib_get_elm_or_null(storage_lib, key), SURF_STORAGE_LEVEL));
- if (not strcmp(static_cast<const char*>(storage->attach_), piface_->cname())) {
- storages->push_back(storage->cname());
- }
- }
- }
-}
-
-Action* HostImpl::open(const char* fullpath)
-{
- simgrid::surf::StorageImpl* st = nullptr;
- size_t longest_prefix_length = 0;
- std::string path;
- std::string mount_name;
-
- XBT_DEBUG("Search for storage name for '%s' on '%s'", fullpath, piface_->cname());
- for (auto mnt : storage_) {
- XBT_DEBUG("See '%s'", mnt.first.c_str());
- std::string file_mount_name = std::string(fullpath).substr(0, mnt.first.size());
-
- if (file_mount_name == mnt.first && mnt.first.length() > longest_prefix_length) {
- /* The current mount name is found in the full path and is bigger than the previous*/
- longest_prefix_length = mnt.first.length();
- st = mnt.second;
- }
+ for (auto const& arg : auto_restart_processes_)
+ delete arg;
+ auto_restart_processes_.clear();
+ for (auto const& arg : boot_processes_)
+ delete arg;
+ boot_processes_.clear();
+}
+
+/** Re-starts all the actors that are marked as restartable.
+ *
+ * Weird things will happen if you turn on an host that is already on. S4U is fool-proof, not this.
+ */
+void HostImpl::turn_on()
+{
+ for (auto const& arg : boot_processes_) {
+ XBT_DEBUG("Booting Process %s(%s) right now", arg->name.c_str(), arg->host->get_cname());
+ smx_actor_t actor = simix_global->create_process_function(arg->name.c_str(), arg->code, nullptr, arg->host,
+ arg->properties.get(), nullptr);
+ if (arg->kill_time >= 0)
+ simcall_process_set_kill_time(actor, arg->kill_time);
+ if (arg->auto_restart)
+ actor->auto_restart_ = arg->auto_restart;