namespace simgrid {
namespace kernel {
-// In MC mode, the application sends these pointers to the MC
-xbt_dynar_t get_actors_addr();
class EngineImpl {
std::map<std::string, s4u::Host*, std::less<>> hosts_;
xbt_dynar_t actors_vector_ = xbt_dynar_new(sizeof(actor::ActorImpl*), nullptr);
#endif
- std::vector<xbt::Task<void()>> tasks;
-
- std::mutex mutex_;
static EngineImpl* instance_;
actor::ActorImpl* maestro_ = nullptr;
context::ContextFactory* context_factory_ = nullptr;
context::ContextFactory* get_context_factory() const { return context_factory_; }
void set_context_factory(context::ContextFactory* factory) { context_factory_ = factory; }
bool has_context_factory() const { return context_factory_ != nullptr; }
- void destroy_context_factory()
- {
- delete context_factory_;
- context_factory_ = nullptr;
- }
void context_mod_init() const;
/**
void add_split_duplex_link(const std::string& name, std::unique_ptr<resource::SplitDuplexLinkImpl> link);
#if SIMGRID_HAVE_MC
- xbt_dynar_t get_actors_vector() const { return actors_vector_; }
void reset_actor_dynar() { xbt_dynar_reset(actors_vector_); }
void add_actor_to_dynar(actor::ActorImpl* actor) { xbt_dynar_push_as(actors_vector_, actor::ActorImpl*, actor); }
#endif
const std::vector<actor::ActorImpl*>& get_actors_to_run() const { return actors_to_run_; }
const std::vector<actor::ActorImpl*>& get_actors_that_ran() const { return actors_that_ran_; }
- std::mutex& get_mutex() { return mutex_; }
- bool execute_tasks();
- void add_task(xbt::Task<void()>&& t) { tasks.push_back(std::move(t)); }
- void wake_all_waiting_actors() const;
+ void handle_ended_actions() const;
/**
* Garbage collection
*