std::vector<double> flops_amounts_;
std::vector<double> bytes_amounts_;
s4u::Exec* piface_;
+
public:
ExecImpl();
s4u::Exec* get_iface() { return piface_; }
void post() override;
void finish() override;
+ static void wait_any_for(actor::ActorImpl* issuer, const std::vector<ExecImpl*>* execs, double timeout);
+
static xbt::signal<void(ExecImpl const&, s4u::Host*)> on_migration;
};
} // namespace activity