++it; // increment iterator here since the following calls to action.finish() may invalidate it
if (action.latency_ > 0) {
if (action.latency_ > delta) {
- double_update(&action.latency_, delta, sg_surf_precision);
+ double_update(&action.latency_, delta, sg_precision_timing);
} else {
action.latency_ = 0.0;
}