-/* Copyright (c) 2016-2022. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2016-2023. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include "src/xbt/mmalloc/mmprivate.h"
#include "xbt/log.h"
+#include "xbt/string.hpp"
#include "xbt/sysdep.h"
#include <cassert>
namespace simgrid::mc {
-xbt::signal<void()> DFSExplorer::on_exploration_start_signal;
-xbt::signal<void()> DFSExplorer::on_backtracking_signal;
+xbt::signal<void(RemoteApp&)> DFSExplorer::on_exploration_start_signal;
+xbt::signal<void(RemoteApp&)> DFSExplorer::on_backtracking_signal;
-xbt::signal<void(State*)> DFSExplorer::on_state_creation_signal;
+xbt::signal<void(State*, RemoteApp&)> DFSExplorer::on_state_creation_signal;
-xbt::signal<void(State*)> DFSExplorer::on_restore_system_state_signal;
-xbt::signal<void()> DFSExplorer::on_restore_initial_state_signal;
-xbt::signal<void(Transition*)> DFSExplorer::on_transition_replay_signal;
-xbt::signal<void(Transition*)> DFSExplorer::on_transition_execute_signal;
+xbt::signal<void(State*, RemoteApp&)> DFSExplorer::on_restore_system_state_signal;
+xbt::signal<void(RemoteApp&)> DFSExplorer::on_restore_initial_state_signal;
+xbt::signal<void(Transition*, RemoteApp&)> DFSExplorer::on_transition_replay_signal;
+xbt::signal<void(Transition*, RemoteApp&)> DFSExplorer::on_transition_execute_signal;
-xbt::signal<void()> DFSExplorer::on_log_state_signal;
+xbt::signal<void(RemoteApp&)> DFSExplorer::on_log_state_signal;
void DFSExplorer::check_non_termination(const State* current_state)
{
- for (auto state = stack_.rbegin(); state != stack_.rend(); ++state)
- if (Api::get().snapshot_equal((*state)->get_system_state(), current_state->get_system_state())) {
- XBT_INFO("Non-progressive cycle: state %ld -> state %ld", (*state)->get_num(), current_state->get_num());
+ for (auto const& state : stack_) {
+ if (*state->get_system_state() == *current_state->get_system_state()) {
+ XBT_INFO("Non-progressive cycle: state %ld -> state %ld", state->get_num(), current_state->get_num());
XBT_INFO("******************************************");
XBT_INFO("*** NON-PROGRESSIVE CYCLE DETECTED ***");
XBT_INFO("******************************************");
XBT_INFO("Counter-example execution trace:");
for (auto const& s : get_textual_trace())
XBT_INFO(" %s", s.c_str());
- XBT_INFO("Path = %s", get_record_trace().to_string().c_str());
+ XBT_INFO("You can debug the problem (and see the whole details) by rerunning out of simgrid-mc with "
+ "--cfg=model-check/replay:'%s'",
+ get_record_trace().to_string().c_str());
log_state();
throw TerminationError();
}
+ }
}
RecordTrace DFSExplorer::get_record_trace() // override
void DFSExplorer::log_state() // override
{
- on_log_state_signal();
- XBT_INFO("DFS exploration ended. %ld unique states visited; %ld backtracks (%lu transition replays, %lu states "
+ on_log_state_signal(get_remote_app());
+ XBT_INFO("DFS exploration ended. %ld unique states visited; %lu backtracks (%lu transition replays, %lu states "
"visited overall)",
- State::get_expanded_states(), backtrack_count_, Api::get().mc_get_visited_states(),
+ State::get_expanded_states(), backtrack_count_, visited_states_count_,
Transition::get_replayed_transitions());
+ Exploration::log_state();
}
void DFSExplorer::run()
{
- on_exploration_start_signal();
+ on_exploration_start_signal(get_remote_app());
/* This function runs the DFS algorithm the state space.
* We do so iteratively instead of recursively, dealing with the call stack manually.
* This allows one to explore the call stack at will. */
State* state = stack_.back().get();
XBT_DEBUG("**************************************************");
- XBT_DEBUG("Exploration depth=%zu (state:%ld; %zu interleaves)", stack_.size(), state->get_num(),
+ XBT_DEBUG("Exploration depth=%zu (state:#%ld; %zu interleaves todo)", stack_.size(), state->get_num(),
state->count_todo());
- Api::get().mc_inc_visited_states();
+ visited_states_count_++;
// Backtrack if we reached the maximum depth
if (stack_.size() > (std::size_t)_sg_mc_max_depth) {
- if (reductionMode_ == ReductionMode::dpor) {
+ if (reduction_mode_ == ReductionMode::dpor) {
XBT_ERROR("/!\\ Max depth of %d reached! THIS WILL PROBABLY BREAK the dpor reduction /!\\",
_sg_mc_max_depth.get());
XBT_ERROR("/!\\ If bad things happen, disable dpor with --cfg=model-check/reduction:none /!\\");
// Backtrack if we are revisiting a state we saw previously
if (visited_state_ != nullptr) {
XBT_DEBUG("State already visited (equal to state %ld), exploration stopped on this path.",
- visited_state_->original_num == -1 ? visited_state_->num : visited_state_->original_num);
+ visited_state_->original_num_ == -1 ? visited_state_->num_ : visited_state_->original_num_);
visited_state_ = nullptr;
this->backtrack();
}
// Search for the next transition
- int next = state->next_transition();
+ aid_t next = state->next_transition();
if (next < 0) { // If there is no more transition in the current state, backtrack.
- XBT_DEBUG("There remains %zu actors, but none to interleave (depth %zu).",
- mc_model_checker->get_remote_process().actors().size(), stack_.size() + 1);
-
- if (mc_model_checker->get_remote_process().actors().empty()) {
+ XBT_DEBUG("There remains %lu actors, but none to interleave (depth %zu).", state->get_actor_count(),
+ stack_.size() + 1);
+
+ if (state->get_actor_count() == 0) {
mc_model_checker->finalize_app();
XBT_VERB("Execution came to an end at %s (state: %ld, depth: %zu)", get_record_trace().to_string().c_str(),
state->get_num(), stack_.size());
+
}
+
this->backtrack();
continue;
}
+ if (_sg_mc_sleep_set && XBT_LOG_ISENABLED(mc_dfs, xbt_log_priority_verbose)) {
+ XBT_VERB("Sleep set actually containing:");
+ for (auto& [aid, transition] : state->get_sleep_set())
+ XBT_VERB(" <%ld,%s>", aid, transition.to_string().c_str());
+ }
+
/* Actually answer the request: let's execute the selected request (MCed does one step) */
state->execute_next(next);
- on_transition_execute_signal(state->get_transition());
+ on_transition_execute_signal(state->get_transition(), get_remote_app());
// If there are processes to interleave and the maximum depth has not been
// reached then perform one step of the exploration algorithm.
state->get_transition()->to_string().c_str(), stack_.size(), state->get_num(), state->count_todo());
/* Create the new expanded state (copy the state of MCed into our MCer data) */
- auto next_state = std::make_unique<State>(get_session());
- on_state_creation_signal(next_state.get());
+ std::unique_ptr<State> next_state;
+
+ /* If we want sleep set reduction, pass the old state to the new state so it can
+ * both copy the sleep set and eventually removes things from it locally */
+ if (_sg_mc_sleep_set)
+ next_state = std::make_unique<State>(get_remote_app(), state);
+ else
+ next_state = std::make_unique<State>(get_remote_app());
+
+ on_state_creation_signal(next_state.get(), get_remote_app());
+
if (_sg_mc_termination)
this->check_non_termination(next_state.get());
/* Check whether we already explored next_state in the past (but only if interested in state-equality reduction) */
if (_sg_mc_max_visited_states > 0)
- visited_state_ = visited_states_.addVisitedState(next_state->get_num(), next_state.get(), true);
+ visited_state_ = visited_states_.addVisitedState(next_state->get_num(), next_state.get(), get_remote_app());
/* If this is a new state (or if we don't care about state-equality reduction) */
if (visited_state_ == nullptr) {
/* Get an enabled process and insert it in the interleave set of the next state */
for (auto const& [aid, _] : next_state->get_actors_list()) {
- if (next_state->is_actor_enabled(aid)) {
+ if (next_state->is_actor_enabled(aid) and not next_state->is_actor_done(aid)) {
next_state->mark_todo(aid);
- if (reductionMode_ == ReductionMode::dpor)
+ if (reduction_mode_ == ReductionMode::dpor)
break; // With DPOR, we take the first enabled transition
}
}
- if (dot_output != nullptr)
- std::fprintf(dot_output, "\"%ld\" -> \"%ld\" [%s];\n", state->get_num(), next_state->get_num(),
- state->get_transition()->dot_string().c_str());
-
- } else if (dot_output != nullptr)
- std::fprintf(dot_output, "\"%ld\" -> \"%ld\" [%s];\n", state->get_num(),
- visited_state_->original_num == -1 ? visited_state_->num : visited_state_->original_num,
- state->get_transition()->dot_string().c_str());
+ dot_output("\"%ld\" -> \"%ld\" [%s];\n", state->get_num(), next_state->get_num(),
+ state->get_transition()->dot_string().c_str());
+ } else
+ dot_output("\"%ld\" -> \"%ld\" [%s];\n", state->get_num(),
+ visited_state_->original_num_ == -1 ? visited_state_->num_ : visited_state_->original_num_,
+ state->get_transition()->dot_string().c_str());
stack_.push_back(std::move(next_state));
}
{
backtrack_count_++;
XBT_VERB("Backtracking from %s", get_record_trace().to_string().c_str());
- on_backtracking_signal();
- stack_.pop_back();
-
- get_session().check_deadlock();
-
+ on_backtracking_signal(get_remote_app());
+ get_remote_app().check_deadlock();
+
+ /* We may backtrack from somewhere either because it's leaf, or because every enabled process are in done/sleep set.
+ * In the first case, we need to remove the last transition corresponding to the Finalize */
+ if (stack_.back()->get_transition()->aid_ == 0)
+ stack_.pop_back();
+
/* Traverse the stack backwards until a state with a non empty interleave set is found, deleting all the states that
* have it empty in the way. For each deleted state, check if the request that has generated it (from its
- * predecessor state), depends on any other previous request executed before it. If it does then add it to the
- * interleave set of the state that executed that previous request. */
-
- while (not stack_.empty()) {
+ * predecessor state) depends on any other previous request executed before it on another process. If there exists one,
+ * find the more recent, and add its process to the interleave set. If the process is not enabled at this point,
+ * then add every enabled process to the interleave */
+ bool found_backtracking_point = false;
+ while (not stack_.empty() && not found_backtracking_point) {
std::unique_ptr<State> state = std::move(stack_.back());
+
stack_.pop_back();
- if (reductionMode_ == ReductionMode::dpor) {
+
+ XBT_DEBUG("Marking Transition >>%s<< of process %ld done and adding it to the sleep set",
+ state->get_transition()->to_string().c_str(), state->get_transition()->aid_);
+ state->add_sleep_set(state->get_transition()); // Actors are marked done when they are considerd in ActorState
+
+ if (reduction_mode_ == ReductionMode::dpor) {
aid_t issuer_id = state->get_transition()->aid_;
for (auto i = stack_.rbegin(); i != stack_.rend(); ++i) {
State* prev_state = i->get();
if (state->get_transition()->aid_ == prev_state->get_transition()->aid_) {
XBT_DEBUG("Simcall >>%s<< and >>%s<< with same issuer %ld", state->get_transition()->to_string().c_str(),
prev_state->get_transition()->to_string().c_str(), issuer_id);
- break;
+ continue;
} else if (prev_state->get_transition()->depends(state->get_transition())) {
XBT_VERB("Dependent Transitions:");
XBT_VERB(" %s (state=%ld)", prev_state->get_transition()->to_string().c_str(), prev_state->get_num());
XBT_VERB(" %s (state=%ld)", state->get_transition()->to_string().c_str(), state->get_num());
- if (not prev_state->is_done(issuer_id))
- prev_state->mark_todo(issuer_id);
- else
- XBT_DEBUG("Actor %ld is in done set", issuer_id);
+ if (prev_state->is_actor_enabled(issuer_id)) {
+ if (not prev_state->is_actor_done(issuer_id))
+ prev_state->mark_todo(issuer_id);
+ else
+ XBT_DEBUG("Actor %ld is already in done set: no need to explore it again", issuer_id);
+ } else {
+ XBT_DEBUG("Actor %ld is not enabled: DPOR may be failing. To stay sound, we are marking every enabled "
+ "transition as todo",
+ issuer_id);
+ prev_state->mark_all_enabled_todo();
+ }
break;
} else {
XBT_VERB("INDEPENDENT Transitions:");
}
}
- if (state->count_todo() && stack_.size() < (std::size_t)_sg_mc_max_depth) {
- /* We found a back-tracking point, let's loop */
- XBT_DEBUG("Back-tracking to state %ld at depth %zu", state->get_num(), stack_.size() + 1);
- stack_.push_back(
- std::move(state)); // Put it back on the stack from which it was removed earlier in this while loop
- this->restore_state();
- XBT_DEBUG("Back-tracking to state %ld at depth %zu done", stack_.back()->get_num(), stack_.size());
- break;
- } else {
+ if (state->count_todo() == 0) { // Empty interleaving set: exploration at this level is over
XBT_DEBUG("Delete state %ld at depth %zu", state->get_num(), stack_.size() + 1);
+
+ } else {
+ XBT_DEBUG("Back-tracking to state %ld at depth %zu: %lu transitions left to be explored", state->get_num(),
+ stack_.size() + 1, state->count_todo());
+ stack_.push_back(std::move(state)); // Put it back on the stack so we can explore the next transition of the interleave
+ found_backtracking_point = true;
}
}
-}
-void DFSExplorer::restore_state()
-{
- /* If asked to rollback on a state that has a snapshot, restore it */
- State* last_state = stack_.back().get();
- if (const auto* system_state = last_state->get_system_state()) {
- Api::get().restore_state(system_state);
- on_restore_system_state_signal(last_state);
- return;
- }
+ if (found_backtracking_point) {
+ /* If asked to rollback on a state that has a snapshot, restore it */
+ State* last_state = stack_.back().get();
+ if (const auto* system_state = last_state->get_system_state()) {
+ system_state->restore(&get_remote_app().get_remote_process());
+ on_restore_system_state_signal(last_state, get_remote_app());
+ return;
+ }
- /* if no snapshot, we need to restore the initial state and replay the transitions */
- get_session().restore_initial_state();
- on_restore_initial_state_signal();
-
- /* Traverse the stack from the state at position start and re-execute the transitions */
- for (std::unique_ptr<State> const& state : stack_) {
- if (state == stack_.back()) /* If we are arrived on the target state, don't replay the outgoing transition */
- break;
- state->get_transition()->replay();
- on_transition_replay_signal(state->get_transition());
- /* Update statistics */
- Api::get().mc_inc_visited_states();
- }
+ /* if no snapshot, we need to restore the initial state and replay the transitions */
+ get_remote_app().restore_initial_state();
+ on_restore_initial_state_signal(get_remote_app());
+
+ /* Traverse the stack from the state at position start and re-execute the transitions */
+ for (std::unique_ptr<State> const& state : stack_) {
+ if (state == stack_.back()) /* If we are arrived on the target state, don't replay the outgoing transition */
+ break;
+ state->get_transition()->replay();
+ on_transition_replay_signal(state->get_transition(), get_remote_app());
+ visited_states_count_++;
+ }
+ } // If no backtracing point, then the stack is empty and the exploration is over
}
-DFSExplorer::DFSExplorer(Session* session) : Exploration(session)
+DFSExplorer::DFSExplorer(const std::vector<char*>& args, bool with_dpor) : Exploration(args)
{
- reductionMode_ = reduction_mode;
- if (_sg_mc_termination)
- reductionMode_ = ReductionMode::none;
- else if (reductionMode_ == ReductionMode::unset)
- reductionMode_ = ReductionMode::dpor;
-
- if (_sg_mc_termination)
- XBT_INFO("Check non progressive cycles");
+ if (with_dpor)
+ reduction_mode_ = ReductionMode::dpor;
else
- XBT_INFO("Start a DFS exploration. Reduction is: %s.",
- (reductionMode_ == ReductionMode::none ? "none"
- : (reductionMode_ == ReductionMode::dpor ? "dpor" : "unknown")));
+ reduction_mode_ = ReductionMode::none;
- get_session().take_initial_snapshot();
-
- XBT_DEBUG("Starting the DFS exploration");
+ if (_sg_mc_termination) {
+ if (with_dpor) {
+ XBT_INFO("Check non progressive cycles (turning DPOR off)");
+ reduction_mode_ = ReductionMode::none;
+ } else {
+ XBT_INFO("Check non progressive cycles");
+ }
+ } else
+ XBT_INFO("Start a DFS exploration. Reduction is: %s.", to_c_str(reduction_mode_));
- auto initial_state = std::make_unique<State>(get_session());
+ auto initial_state = std::make_unique<State>(get_remote_app());
XBT_DEBUG("**************************************************");
/* Get an enabled actor and insert it in the interleave set of the initial state */
- XBT_DEBUG("Initial state. %d actors to consider", initial_state->get_actor_count());
+ XBT_DEBUG("Initial state. %lu actors to consider", initial_state->get_actor_count());
for (auto const& [aid, _] : initial_state->get_actors_list()) {
if (initial_state->is_actor_enabled(aid)) {
initial_state->mark_todo(aid);
- if (reductionMode_ == ReductionMode::dpor) {
+ if (reduction_mode_ == ReductionMode::dpor) {
XBT_DEBUG("Actor %ld is TODO, DPOR is ON so let's go for this one.", aid);
break;
}
stack_.push_back(std::move(initial_state));
}
-Exploration* create_dfs_exploration(Session* session)
+Exploration* create_dfs_exploration(const std::vector<char*>& args, bool with_dpor)
{
- return new DFSExplorer(session);
+ return new DFSExplorer(args, with_dpor);
}
} // namespace simgrid::mc