-/* Copyright (c) 2010-2019. The SimGrid Team. All rights reserved. */
+/* Copyright (c) 2010-2020. The SimGrid Team. All rights reserved. */
/* This program is free software; you can redistribute it and/or modify it
* under the terms of the license (GNU LGPL) which comes with this package. */
#include "s4u-dht-chord.hpp"
XBT_LOG_NEW_DEFAULT_CATEGORY(s4u_chord, "Messages specific for this s4u example");
-simgrid::xbt::Extension<simgrid::s4u::Host, HostChord> HostChord::EXTENSION_ID;
int nb_bits = 24;
int nb_keys = 0;
int main(int argc, char* argv[])
{
simgrid::s4u::Engine e(&argc, argv);
- xbt_assert(argc > 2, "Usage: %s [-nb_bits=n] [-timeout=t] platform_file deployment_file\n"
- "\tExample: %s ../msg_platform.xml chord.xml\n",
+ xbt_assert(argc > 2,
+ "Usage: %s [-nb_bits=n] [-timeout=t] platform_file deployment_file\n"
+ "\tExample: %s ../platforms/cluster_backbone.xml ./s4u-dht-chord_d.xml\n",
argv[0], argv[0]);
char** options = &argv[1];
while (not strncmp(options[0], "-", 1)) {
unsigned int length = strlen("-nb_bits=");
if (not strncmp(options[0], "-nb_bits=", length) && strlen(options[0]) > length) {
- nb_bits = xbt_str_parse_int(options[0] + length, "Invalid nb_bits parameter: %s");
+ nb_bits = static_cast<int>(xbt_str_parse_int(options[0] + length, "Invalid nb_bits parameter: %s"));
XBT_DEBUG("Set nb_bits to %d", nb_bits);
} else {
length = strlen("-timeout=");
if (not strncmp(options[0], "-timeout=", length) && strlen(options[0]) > length) {
- timeout = xbt_str_parse_int(options[0] + length, "Invalid timeout parameter: %s");
+ timeout = static_cast<int>(xbt_str_parse_int(options[0] + length, "Invalid timeout parameter: %s"));
XBT_DEBUG("Set timeout to %d", timeout);
} else {
xbt_die("Invalid chord option '%s'", options[0]);
nb_keys = 1U << nb_bits;
XBT_DEBUG("Sets nb_keys to %d", nb_keys);
- HostChord::EXTENSION_ID = simgrid::s4u::Host::extension_create<HostChord>();
- for (auto const& host : simgrid::s4u::Engine::get_instance()->get_all_hosts())
- host->extension_set(new HostChord(host));
-
e.register_actor<Node>("node");
e.load_deployment(options[1]);